<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>simulation Archives - Digital Urban</title>
	<atom:link href="https://www.digitalurban.org/blog/category/simulation/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/category/simulation/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Wed, 23 Jun 2010 09:25:00 +0000</lastBuildDate>
	<language>en-GB</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	

<image>
	<url>https://www.digitalurban.org/wp-content/uploads/2012/07/Dulogosm-1.png</url>
	<title>simulation Archives - Digital Urban</title>
	<link>https://www.digitalurban.org/blog/category/simulation/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>Survey Data, Simulation and Workflows</title>
		<link>https://www.digitalurban.org/blog/2010/06/23/survey-data-simulation-and-workflows-2/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 23 Jun 2010 09:25:00 +0000</pubDate>
				<category><![CDATA[ABM]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[Neiss]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[Spatial Analysis]]></category>
		<category><![CDATA[surveymapper]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1000</guid>

					<description><![CDATA[<p>At the moment we are locked away in a room at the University of Leeds talking about the next steps to integrate survey data, traditional data and simulation output via...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/23/survey-data-simulation-and-workflows-2/">Survey Data, Simulation and Workflows</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>At the moment we are locked away in a room at the University of Leeds talking about the next steps to integrate survey data, traditional data and simulation output via grid based services.</p>
<p>It&#8217;s going to be interesting &#8211; pictured below is a first step with  SurveyMapper running in MyExperiment:</p>
<p><a href="http://picasaweb.google.com/andyhudsonsmith/DigitalUrban?authkey=Gv1sRgCPv4zOG8j624mAE#5485902794053724402"><img fetchpriority="high" decoding="async" src="http://lh5.ggpht.com/_ADwvfqkxChw/TCHXho_lKPI/AAAAAAAACZk/wWQGtESsNM0/s288/iphone_photo.jpg" border="0" width="450" height="281" style="margin:5px" /></a></p>
<p>Shortly you will be able to run a population reconstruction model, complete with crowd based data input with a view of gaining an insight of future transport, health and housing needs. Mixing crowd sourced data with simulation and modelling provides a new and interesting step in spatial analysis&#8230;</p>
<p>Location:<a href="http://maps.google.com/maps?q=Back%20Moorland%20Terrace,Leeds,United%20Kingdom%4053.808188%2C-1.557530&#038;z=10">Back Moorland Terrace,Leeds,United Kingdom</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/23/survey-data-simulation-and-workflows-2/">Survey Data, Simulation and Workflows</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Survey Data, Simulation and Workflows</title>
		<link>https://www.digitalurban.org/blog/2010/06/23/survey-data-simulation-and-workflows/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 23 Jun 2010 09:25:00 +0000</pubDate>
				<category><![CDATA[ABM]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[Neiss]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[Spatial Analysis]]></category>
		<category><![CDATA[surveymapper]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1000</guid>

					<description><![CDATA[<p>At the moment we are locked away in a room at the University of Leeds talking about the next steps to integrate survey data, traditional data and simulation output via...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/23/survey-data-simulation-and-workflows/">Survey Data, Simulation and Workflows</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>At the moment we are locked away in a room at the University of Leeds talking about the next steps to integrate survey data, traditional data and simulation output via grid based services.</p>
<p>It&#8217;s going to be interesting &#8211; pictured below is a first step with  SurveyMapper running in MyExperiment:</p>
<p><a href="http://picasaweb.google.com/andyhudsonsmith/DigitalUrban?authkey=Gv1sRgCPv4zOG8j624mAE#5485902794053724402"><img decoding="async" src="http://lh5.ggpht.com/_ADwvfqkxChw/TCHXho_lKPI/AAAAAAAACZk/wWQGtESsNM0/s288/iphone_photo.jpg" border="0" width="450" height="281" style="margin:5px" /></a></p>
<p>Shortly you will be able to run a population reconstruction model, complete with crowd based data input with a view of gaining an insight of future transport, health and housing needs. Mixing crowd sourced data with simulation and modelling provides a new and interesting step in spatial analysis&#8230;</p>
<p>Location:<a href="http://maps.google.com/maps?q=Back%20Moorland%20Terrace,Leeds,United%20Kingdom%4053.808188%2C-1.557530&#038;z=10">Back Moorland Terrace,Leeds,United Kingdom</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/06/23/survey-data-simulation-and-workflows/">Survey Data, Simulation and Workflows</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Unity: City Data and Simulation Exhibition Space &#8211; A Work in Progress</title>
		<link>https://www.digitalurban.org/blog/2009/05/01/unity-city-data-and-simulation/</link>
					<comments>https://www.digitalurban.org/blog/2009/05/01/unity-city-data-and-simulation/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 01 May 2009 17:13:00 +0000</pubDate>
				<category><![CDATA[Game Engines]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1373</guid>

					<description><![CDATA[<p>We have spent the day giving the Unity Game Engine a spin and to be honest we are really impressed. The interface is simple to use and the ability to...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/05/01/unity-city-data-and-simulation/">Unity: City Data and Simulation Exhibition Space &#8211; A Work in Progress</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="http://3.bp.blogspot.com/_ADwvfqkxChw/Sfst5MblCEI/AAAAAAAACGg/ZPNJWgcobG8/s1600-h/UnityScreenSnapz002.jpg"><img decoding="async" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 146px;" src="http://3.bp.blogspot.com/_ADwvfqkxChw/Sfst5MblCEI/AAAAAAAACGg/ZPNJWgcobG8/s400/UnityScreenSnapz002.jpg" alt="" id="BLOGGER_PHOTO_ID_5330905044535806018" border="0" /></a>We have spent the day giving the Unity Game Engine a spin and to be honest we are really impressed. The interface is simple to use and the ability to drag and drop files direct from 3D Max/Maya/Blender etc is refreshing. We have been able to import various simulations into a city exhibition space, a process that would taken of a good few days using other game engines.</p>
<p>By way of a work in progress we have a new video below:<br /><center><object height="295" width="480"><param name="movie" value="http://www.youtube.com/v/HfS4JgGfKEc&#038;hl=en&#038;fs=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/HfS4JgGfKEc&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="295" width="480"></embed></object></center></p>
<p>We will have more next week&#8230; any thoughts, comments or questions are of course welcome&#8230;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/05/01/unity-city-data-and-simulation/">Unity: City Data and Simulation Exhibition Space &#8211; A Work in Progress</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/05/01/unity-city-data-and-simulation/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>Unity: City Data and Simulation Exhibition Space &#8211; A Work in Progress</title>
		<link>https://www.digitalurban.org/blog/2009/05/01/unity-city-data-and-simulation-2/</link>
					<comments>https://www.digitalurban.org/blog/2009/05/01/unity-city-data-and-simulation-2/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 01 May 2009 17:13:00 +0000</pubDate>
				<category><![CDATA[Game Engines]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[Unity]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1373</guid>

					<description><![CDATA[<p>We have spent the day giving the Unity Game Engine a spin and to be honest we are really impressed. The interface is simple to use and the ability to...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/05/01/unity-city-data-and-simulation-2/">Unity: City Data and Simulation Exhibition Space &#8211; A Work in Progress</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="http://3.bp.blogspot.com/_ADwvfqkxChw/Sfst5MblCEI/AAAAAAAACGg/ZPNJWgcobG8/s1600-h/UnityScreenSnapz002.jpg"><img decoding="async" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 146px;" src="http://3.bp.blogspot.com/_ADwvfqkxChw/Sfst5MblCEI/AAAAAAAACGg/ZPNJWgcobG8/s400/UnityScreenSnapz002.jpg" alt="" id="BLOGGER_PHOTO_ID_5330905044535806018" border="0" /></a>We have spent the day giving the Unity Game Engine a spin and to be honest we are really impressed. The interface is simple to use and the ability to drag and drop files direct from 3D Max/Maya/Blender etc is refreshing. We have been able to import various simulations into a city exhibition space, a process that would taken of a good few days using other game engines.</p>
<p>By way of a work in progress we have a new video below:<br /><center><object height="295" width="480"><param name="movie" value="http://www.youtube.com/v/HfS4JgGfKEc&#038;hl=en&#038;fs=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/HfS4JgGfKEc&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="295" width="480"></embed></object></center></p>
<p>We will have more next week&#8230; any thoughts, comments or questions are of course welcome&#8230;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/05/01/unity-city-data-and-simulation-2/">Unity: City Data and Simulation Exhibition Space &#8211; A Work in Progress</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/05/01/unity-city-data-and-simulation-2/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
	</channel>
</rss>
