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	<title>Transport Visualisation Archives - Digital Urban</title>
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	<link>https://www.digitalurban.org/blog/category/transport-visualisation/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Mon, 31 Jan 2011 11:50:00 +0000</lastBuildDate>
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	<url>https://www.digitalurban.org/wp-content/uploads/2012/07/Dulogosm-1.png</url>
	<title>Transport Visualisation Archives - Digital Urban</title>
	<link>https://www.digitalurban.org/blog/category/transport-visualisation/</link>
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	<item>
		<title>London Bus Flows: An URBAGRAM Animation</title>
		<link>https://www.digitalurban.org/blog/2011/01/31/london-bus-flows-urbagram-animation/</link>
					<comments>https://www.digitalurban.org/blog/2011/01/31/london-bus-flows-urbagram-animation/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Mon, 31 Jan 2011 11:50:00 +0000</pubDate>
				<category><![CDATA[Bus networks]]></category>
		<category><![CDATA[london]]></category>
		<category><![CDATA[London Transport]]></category>
		<category><![CDATA[Transport Visualisation]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=902</guid>

					<description><![CDATA[<p>Cities can be considered &#8220;flows of information, vehicles and people&#8221; (Sheller, 2007) transported along diverse urban networks. In the Flowprint of London below, the city&#8217;s extensive bus network is used...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2011/01/31/london-bus-flows-urbagram-animation/">London Bus Flows: An URBAGRAM Animation</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Cities can be considered &#8220;flows of information, vehicles and people&#8221; (Sheller, 2007) transported along diverse urban networks. In the Flowprint of London below, the city&#8217;s extensive bus network is used to sketch an animated portrait of the living city, its wonderful:</p>
<p><center><iframe frameborder="0" height="480" src="http://player.vimeo.com/video/18080483" width="640"></iframe><a href="http://vimeo.com/18080483">LDN Flowprint</a> from <a href="http://vimeo.com/user5551525">Anil Bawa-Cavia</a> on <a href="http://vimeo.com/">Vimeo</a>.</center></p>
<p>The system was developed by Anil Bawa-Cavia of <a href="http://www.casa.ucl.ac.uk/">CASA</a>, another example of the kind of data that is currently being processed and visualised in the lab. Take a look at <a href="http://urbagram.net/v1/show/Flowprint">URBAGRAM</a> for more insight into the work.</p>
<p>Would you like to join the team at CASA? We have <a href="http://www.casa.ucl.ac.uk/news/newsStory.asp?ID=235">two lecturing posistions</a> currently available, accepting new <a href="http://www.casa.ucl.ac.uk/courses/phd/index.asp">PhD</a> students and of course our <a href="http://www.casa.ucl.ac.uk/courses/mres/index.asp">MRes in Advanced Spatial Analysis and Visualisation</a> (ASAV).</p>
<p>The post <a href="https://www.digitalurban.org/blog/2011/01/31/london-bus-flows-urbagram-animation/">London Bus Flows: An URBAGRAM Animation</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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			<slash:comments>5</slash:comments>
		
		
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		<item>
		<title>London Tube: Geographical Extent Draft Movie 2</title>
		<link>https://www.digitalurban.org/blog/2009/09/01/london-tube-geographical-extent-draft/</link>
					<comments>https://www.digitalurban.org/blog/2009/09/01/london-tube-geographical-extent-draft/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 01 Sep 2009 13:44:00 +0000</pubDate>
				<category><![CDATA[3D London Tube Map]]></category>
		<category><![CDATA[London Tube Map]]></category>
		<category><![CDATA[Transport Visualisation]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1218</guid>

					<description><![CDATA[<p>Regular readers will be aware of the long thread involving various renders of the London Tube network. Below is the latest update on &#8216;growing the network&#8217;, still in draft form...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/09/01/london-tube-geographical-extent-draft/">London Tube: Geographical Extent Draft Movie 2</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Regular readers will be aware of the <a href="http://digitalurban.blogspot.com/search?q=3d+tube">long thread</a> involving various renders of the London Tube network. Below is the latest update on &#8216;growing the network&#8217;, still in draft form as it needs some additional clips but i think its shaping up, albeit in a slightly eclectic way:</p>
<p><center><object width="600" height="365"><param name="movie" value="http://www.youtube.com/v/3yNqqotj574&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3yNqqotj574&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="365"></embed></object></center></p>
<p>Music &#8216;Strange Train&#8217; by <a href="http://www.creepingcharlies.com/">The Creeping Charlies</a> over at <a href="http://www.mp3unsigned.com/showmp3.asp?mp3ID=7049">MP3 Unsigned</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/09/01/london-tube-geographical-extent-draft/">London Tube: Geographical Extent Draft Movie 2</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/09/01/london-tube-geographical-extent-draft/feed/</wfw:commentRss>
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		<item>
		<title>Network Rail: New Lines Promo</title>
		<link>https://www.digitalurban.org/blog/2009/08/27/network-rail-new-lines-promo-2/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Thu, 27 Aug 2009 09:44:00 +0000</pubDate>
				<category><![CDATA[Transport Visualisation]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1220</guid>

					<description><![CDATA[<p>Network Rail, the operator of Britain’s rail infrastructure, has undertaken a study to examine the strategic case for New Lines and help shape the future of our railways. The key...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/08/27/network-rail-new-lines-promo-2/">Network Rail: New Lines Promo</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Network Rail, the operator of Britain’s rail infrastructure, has undertaken a study to examine the strategic case for New Lines and help shape the future of our railways.</p>
<p>The key aim of the New Line project is to meet future demands for additional rail capacity from passengers and freight users linking London and Scotland in under two hours. Normally such plans are illustrated with more traditional &#8216;transport like&#8217; movies, this time however Network Rail have pulled out all the stops and produced an extremely impressive promo:</p>
<p><center><object width="600" height="360"><param name="movie" value="http://www.youtube.com/v/w37xdvzJz7c&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/w37xdvzJz7c&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="360"></embed></object></center></p>
<p>Sure the movie doesn&#8217;t actually communicate any information, but hey we like all the effects thrown in, especially the liquid being spilled. Style over substance? Definitely, but we really like it&#8230;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/08/27/network-rail-new-lines-promo-2/">Network Rail: New Lines Promo</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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			</item>
		<item>
		<title>Network Rail: New Lines Promo</title>
		<link>https://www.digitalurban.org/blog/2009/08/27/network-rail-new-lines-promo/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Thu, 27 Aug 2009 09:44:00 +0000</pubDate>
				<category><![CDATA[Transport Visualisation]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1220</guid>

					<description><![CDATA[<p>Network Rail, the operator of Britain’s rail infrastructure, has undertaken a study to examine the strategic case for New Lines and help shape the future of our railways. The key...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/08/27/network-rail-new-lines-promo/">Network Rail: New Lines Promo</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Network Rail, the operator of Britain’s rail infrastructure, has undertaken a study to examine the strategic case for New Lines and help shape the future of our railways.</p>
<p>The key aim of the New Line project is to meet future demands for additional rail capacity from passengers and freight users linking London and Scotland in under two hours. Normally such plans are illustrated with more traditional &#8216;transport like&#8217; movies, this time however Network Rail have pulled out all the stops and produced an extremely impressive promo:</p>
<p><center><object width="600" height="360"><param name="movie" value="http://www.youtube.com/v/w37xdvzJz7c&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/w37xdvzJz7c&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="360"></embed></object></center></p>
<p>Sure the movie doesn&#8217;t actually communicate any information, but hey we like all the effects thrown in, especially the liquid being spilled. Style over substance? Definitely, but we really like it&#8230;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/08/27/network-rail-new-lines-promo/">Network Rail: New Lines Promo</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<item>
		<title>Rincon Hill and Transbay Districts, San Francisco Visualization</title>
		<link>https://www.digitalurban.org/blog/2009/04/01/rincon-hill-and-transbay-districts-san/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 01 Apr 2009 10:17:00 +0000</pubDate>
				<category><![CDATA[Architectural Visualisation]]></category>
		<category><![CDATA[San Francisco]]></category>
		<category><![CDATA[Transport Visualisation]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1407</guid>

					<description><![CDATA[<p>Transbay Transit Center Demo from steelblue LLC on Vimeo. The movie above by Steel Blue LLC details various renditions created at different times of project proposals in the Rincon Hill...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/04/01/rincon-hill-and-transbay-districts-san/">Rincon Hill and Transbay Districts, San Francisco Visualization</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><center><object height="270" width="480"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3589710&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=3589710&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="270" width="480"></embed></object><br /><a href="http://vimeo.com/3589710">Transbay Transit Center Demo</a> from <a href="http://vimeo.com/steelblue">steelblue LLC</a> on <a href="http://vimeo.com/">Vimeo</a>.</center></p>
<p>The movie above by <a href="http://www.steelbluellc.com/">Steel Blue LLC</a> details various renditions created at different times of project proposals in the Rincon Hill and Transbay Districts of San Francisco. It comes with a few words of warning:</p>
<blockquote><p>&#8216;Segments of the video may show potential designs of developments that have been revised, put on hold or terminated. Massing location and heights of potential developments may not reflect future zoning revisions by City Planning. Refinement of our 3D San Francisco and future developments are in progress and we look forward to releasing future media. In the meantime specifics about individual project should be located on their respected official websites.&#8217;</p></blockquote>
<p>That said, it is one of those movies to sit back and watch, it is really well done.</p>
<p>You can see more of Steel Blues output on <a href="http://www.vimeo.com/steelblue">their Vimeo channel</a>.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/04/01/rincon-hill-and-transbay-districts-san/">Rincon Hill and Transbay Districts, San Francisco Visualization</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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		<item>
		<title>CityScape 1.6 from PixelActive: Movies Update</title>
		<link>https://www.digitalurban.org/blog/2009/04/01/cityscape-16-from-pixelactive-movies/</link>
					<comments>https://www.digitalurban.org/blog/2009/04/01/cityscape-16-from-pixelactive-movies/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 01 Apr 2009 02:25:00 +0000</pubDate>
				<category><![CDATA[CityScape]]></category>
		<category><![CDATA[Traffic Simulation]]></category>
		<category><![CDATA[Transport Visualisation]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1409</guid>

					<description><![CDATA[<p>CityScape is an urban modeling tool that allows users to build both custom and real-world environments quickly and easily. The focus of the modeler is on allowing developers to concentrate...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/04/01/cityscape-16-from-pixelactive-movies/">CityScape 1.6 from PixelActive: Movies Update</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span><span>CityScape</span> is an urban modeling tool that allows users to build both custom and real-world environments quickly and easily. The focus of the modeler is on allowing developers to concentrate on design rather than the labor involved in creation.</p>
<p>Of note is its support for Max/Maya via <span>COLLADA</span> opening up the possibility for rapid city building &#8211; embeded below is the demo movie we quickly created for use in our talk at the AAG last week on &#8216;</span>Agents in the City: Modeling and Visualizing Emergent Phenomena&#8217;<span> in association with <a href="http://www.gisagents.blogspot.com/">gisagents.blogspot.com</a>:</p>
<p><center><object height="276" width="480"><param name="allowfullscreen" value="true"><param name="allowscriptaccess" value="always"><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3937449&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1"><embed src="http://vimeo.com/moogaloop.swf?clip_id=3937449&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="276" width="480"></embed></object><br /><a href="http://vimeo.com/3937449">CityScape: by PixelActive &#8211; Real-time Traffic Modeling</a> from <a href="http://vimeo.com/user716192">Andrew Crooks</a> on <a href="http://vimeo.com/">Vimeo</a>.</center><br />Of equal note is the movie below created by a reader going by the name of <a href="http://www.youtube.com/user/2metri">2metri on YouTube</a>, after our <a href="http://digitalurban.blogspot.com/2009/03/cityscape-16-from-pixelactive.html">original post on CityScape</a>:</p>
<p><center><object height="295" width="480"><param name="movie" value="http://www.youtube.com/v/PLR51vqT56g&#038;hl=en&#038;fs=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/PLR51vqT56g&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="295" width="480"></embed></object></center><br />The movie above took under 20 minutes to complete, in short &#8211; CityScape has got huge potential&#8230;</p>
<p>You can <a href="http://pixelactive3d.com/Products/CityScape/">download the demo via  <span>PixelActive</span></a>,</span></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/04/01/cityscape-16-from-pixelactive-movies/">CityScape 1.6 from PixelActive: Movies Update</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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					<wfw:commentRss>https://www.digitalurban.org/blog/2009/04/01/cityscape-16-from-pixelactive-movies/feed/</wfw:commentRss>
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		<title>CityScape 1.6 from PixelActive</title>
		<link>https://www.digitalurban.org/blog/2009/03/13/cityscape-16-from-pixelactive-2/</link>
					<comments>https://www.digitalurban.org/blog/2009/03/13/cityscape-16-from-pixelactive-2/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 13 Mar 2009 11:53:00 +0000</pubDate>
				<category><![CDATA[CityScape]]></category>
		<category><![CDATA[Traffic Simulation]]></category>
		<category><![CDATA[Transport Visualisation]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1426</guid>

					<description><![CDATA[<p>We have spent the morning giving the demo version of CityScape 1.6 from PixelActive a spin and we can honestly say we are impressed. CityScape is an urban modeling tool...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/03/13/cityscape-16-from-pixelactive-2/">CityScape 1.6 from PixelActive</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><center><object height="385" width="480"><param name="movie" value="http://www.youtube.com/v/wMcKheonTtc&#038;hl=en&#038;fs=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/wMcKheonTtc&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="480"></embed></object></center></p>
<p>We have spent the morning giving the demo version of <span>CityScape</span> 1.6 from <span>PixelActive</span> a spin and we can honestly say we are impressed. <span><span>CityScape</span> is an urban modeling tool that allows users to build both custom and real-world environments quickly and easily. The focus of the modeler is on allowing developers to concentrate on design rather than the labor involved in creation.</p>
<p>Of note is its support for Max/Maya via <span>COLLADA</span> opening up the possibility for rapid city building &#8211; we hope to have more thoughts on <span>CityScape</span> on the blog later next week.</p>
<p>You can <a href="http://pixelactive3d.com/Products/CityScape/">download the demo via  <span>PixelActive</span></a>, the movie above gives a good overview.</p>
<p></span></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/03/13/cityscape-16-from-pixelactive-2/">CityScape 1.6 from PixelActive</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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					<wfw:commentRss>https://www.digitalurban.org/blog/2009/03/13/cityscape-16-from-pixelactive-2/feed/</wfw:commentRss>
			<slash:comments>5</slash:comments>
		
		
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		<item>
		<title>CityScape 1.6 from PixelActive</title>
		<link>https://www.digitalurban.org/blog/2009/03/13/cityscape-16-from-pixelactive/</link>
					<comments>https://www.digitalurban.org/blog/2009/03/13/cityscape-16-from-pixelactive/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 13 Mar 2009 11:53:00 +0000</pubDate>
				<category><![CDATA[CityScape]]></category>
		<category><![CDATA[Traffic Simulation]]></category>
		<category><![CDATA[Transport Visualisation]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1426</guid>

					<description><![CDATA[<p>We have spent the morning giving the demo version of CityScape 1.6 from PixelActive a spin and we can honestly say we are impressed. CityScape is an urban modeling tool...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/03/13/cityscape-16-from-pixelactive/">CityScape 1.6 from PixelActive</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><center><object height="385" width="480"><param name="movie" value="http://www.youtube.com/v/wMcKheonTtc&#038;hl=en&#038;fs=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/wMcKheonTtc&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="480"></embed></object></center></p>
<p>We have spent the morning giving the demo version of <span>CityScape</span> 1.6 from <span>PixelActive</span> a spin and we can honestly say we are impressed. <span><span>CityScape</span> is an urban modeling tool that allows users to build both custom and real-world environments quickly and easily. The focus of the modeler is on allowing developers to concentrate on design rather than the labor involved in creation.</p>
<p>Of note is its support for Max/Maya via <span>COLLADA</span> opening up the possibility for rapid city building &#8211; we hope to have more thoughts on <span>CityScape</span> on the blog later next week.</p>
<p>You can <a href="http://pixelactive3d.com/Products/CityScape/">download the demo via  <span>PixelActive</span></a>, the movie above gives a good overview.</p>
<p></span></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/03/13/cityscape-16-from-pixelactive/">CityScape 1.6 from PixelActive</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
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			<slash:comments>5</slash:comments>
		
		
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		<title>California High Speed Rail Visualisation</title>
		<link>https://www.digitalurban.org/blog/2008/02/26/california-high-speed-rail/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 26 Feb 2008 15:13:00 +0000</pubDate>
				<category><![CDATA[Architectural Visualisation]]></category>
		<category><![CDATA[Transport Visualisation]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1749</guid>

					<description><![CDATA[<p>We first featured Newlands and Company with their visualistion of retail space in Portland, Oregon. Specializing in transportation, architecture and urban design projects embedded below are two movies detailing the...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2008/02/26/california-high-speed-rail/">California High Speed Rail Visualisation</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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										<content:encoded><![CDATA[<p><a href="http://4.bp.blogspot.com/_ADwvfqkxChw/R8Qu_N8ZrII/AAAAAAAABEE/xztljSO8JR8/s1600-h/NC3D1.jpg"><img decoding="async" style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_ADwvfqkxChw/R8Qu_N8ZrII/AAAAAAAABEE/xztljSO8JR8/s400/NC3D1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5171309935737810050" /></a><br />We first featured Newlands and Company with their <a href="http://digitalurban.blogspot.com/2007/12/architectural-visualisation-1st-and.html">visualistion of retail space in Portland, Oregon</a>. Specializing in transportation, architecture and urban design projects embedded below are two movies detailing the proposed California High Speed Rail System.</p>
<p>In all, the 240 acres of undeveloped land in downtown Sacramento are being transformed into a master-planned, mixed-use development that will become a hub for trains, buses and light rail:</p>
<div align="center"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/36s7MrUAVpc&#038;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/36s7MrUAVpc&#038;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></div>
<p>The second movie details a conceptual view of how high speed rail would operate inside of San Francisco&#8217;s Transbay Terminal. The end of the clip is our favorite illustrating how the area surrounding the terminal would be impacted by the 13 towers currently proposed for sites surrounding the new station:</p>
<div align="center"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/zv-geqHPcOM&#038;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/zv-geqHPcOM&#038;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></div>
<p>You can find out more from <a href="http://www.nc3d.com/">http://www.nc3d.com/</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2008/02/26/california-high-speed-rail/">California High Speed Rail Visualisation</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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