3D Agents3D City3D ModellingNavMesh Police Agent City Ball – Unity/NavMesh and CityEngine The natural conclusion of our recent posts on Unity and CityEngine is of course a physics/navmesh police chase with the agent target being a drag…Andy1 May 2013
3D Agents3D MaxAgent Based Modellingcrowd and delegateFeatured Game EngineLumionUnity Lumion, Unity, Agents & Objects Crowd, transport and urban simulations are at their roots down to 'Agents' or 'Objects' that are assigned a set of rules as to how to…Andy15 December 2011
3D Agents3dmaxcrowd and delegateNetlogo 5 Movies on Particles, Agents and Emergent Behaviour Crowd, transport and urban simulations are at their roots down to 'Agents' or 'Objects' that are assigned a set of rules as to how to…Andy1 May 2010
3D Agents3D MaxABMAgent Based ModellingEmergent Behaviour Crowds and Delegates in 3D Max – Agent Based Modelling and Emergent Behaviour Crowd, transport and urban simulations are at their roots down to 'Agents' or 'Objects' that are assigned a set of rules as to how to…Andy5 June 2009
3D AgentsAgent Based ModellingSecond Life Second Life: Agent Based Models Update As part of joint work with gisagents.blogspot.com we have just finished another part of Agent-Street where agents and avatars can interact with each other. The…Andy20 May 2009
3D AgentsAgent Based ModellingS4 Workshop CASA Free Two Day Workshop: London 8/9 Jan 09 For the next couple of days we are away from the blog at the CASA (home of digital urban) two day workshop. Running over the…Andy8 January 2009
3D Agents3D Max3dmaxAgent Based ModellingFlockingNetlogo Flocking: NetLogo to 3DMax The next step in our visualisation of agent based models is a simple flocking example. This model is an attempt to mimic the flocking of…Andy19 November 2008
3D Agents3dmaxAgent Based ModellingGoogle EarthNetlogoTraffic Simulation NetLogo to 3DMax: Complex Models and 3D Visualisation We have been running a series of posts recently looking at crowd simulation, dynamics and particles in 3D Max. The aim is to visualise the…Andy14 November 2008
3D Agents3dmaxAgent Based ModellingAir Pollution LondonParticles Particles in the City: Agents For Understanding Flow and City Dynamics We thought we would put up a quick post on 'what we are currently doing'... At the moment we are looking into simulating and visualising…Andy7 November 2008
3D AgentsAgent Based ModellingGame of LifeSchellingSecond LifeSegregation Cellular Automaton and Agents in Second Life: Game of Life, Segregation and Evacuation Simulation The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is perhaps the best-known example of…Andy8 October 2008