City in the Sky: 3D Max, V-Ray, Timelapse and After Effects

‘City in the sky’ is a concept about an imaginary tranquil oasis above the mega-developed and polluted city, where one can escape from the everyday noise and stress. It was developed as part of the ‘Megatropolis’ project, which started in London with few companies and artists, invited to create their own visions…

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City in a Book: Augmenting the CityEngine

Over the past few days we have been working on a series of techniques to visualise and augment procedural cities. If you add in a model of a BenQ projector, the MRes in Advanced Spatial Analysis and Visualisation Handbook, a city within the CASA logo and a webcam you get the following augmented reality:…

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ABM, SketchUp, ArcGIS and Lumion

Over the past few weeks we have been exploring exploring new methods and techniques for visualising data. Developed as part our Masters course in Advanced Spatial Analysis and Visualisation we are now looking into issues of scale, realtime rendering, rapid visualisation and 3D exhibition spaces. Regular readers will know we have been exploring Unity…

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Megalomania: City in Total Construction

Some city animations simply stand out – Megalomania is one of these stunning examples, perceiving the city in total construction. The built environment is explored as a labyrinth of architecture that is either unfinished, incomplete or broken. Megalomania is a response to the state of infrastructure and capital, evolving the…

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Rubika: Animated Urban Short for Canal +

Below is an amazing extract from a short named Rubika produced for “Le Laboratoire” (Canal +). The short was co-directed by Ludovic Habas and Claire Baudeanit with 6 classmates and Guillaume Plantevin, a 2D artist, who gave them the original idea and the universe. Extract of Rubika ( Le laboratoire…

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Polygon Graffiti

 QNQ/AUJIK from Kyoto, Japan has used 3D Studio Max 2009, Vray 1.5 sp4,  Real Flow 4, Syntheyes, After Effects, Premiere, a Canon HV30 and finally a Merlin Steadicam to create the movie below: Polygon Graffiti from QNQ/AUJIK on Vimeo.Rendering time came in at 50 hours running on a  Intel Quad…

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Tiltshift, City and Robot – RenkeBot Lives

Tiltshift, 3D Max a city and robot, really whats not to like: RenkeBot Lives- part2! from Matt Moses on Vimeo.Created by Matt Moses the city backplates were shot with the Canon 7D and a Tilt Shift lens. Tilt shift lenses give it that “tiny town” look of small scale DOF….

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Create a Cityscape with 3D Max 2010

Hammer Chen got in contact this morning regards a video tutorial detailing how to create a cityscape with 3D Max 2010. Is a good movie, we like the link to Google Maps: Hammer works as a technical director / trainer in Gemhorn Inc, an Autodesk local reseller in Taiwan, you…

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GPS Import into 3DMax

UrbanTick – a blog written just a few desks away from where we sit – is looking into the way a city lives and breathes. Part of the work is based on the visualisation of GPS tracks, so linking in with another project here at CASA, Richard Milton has written…

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