Cities in Games

City 17

Loosely based on the computer game Half Life 2, “City 17” by Daniel Eggert tells the story of a guy who finds himself in a city that isn’t what it used be: City 17 from Daniel Eggert on Vimeo.   For those who are not familiar with the architecture of…

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Cities in Games: GTA IV Liberty City

Heli Tours (GTA IV) from VIP3Rz on Vimeo. Grand Theft Auto IV (abbreviated to GTA IV) is a sandbox-style action-adventure video game developed by Rockstar both the PlayStation 3 and the Xbox 360. Typical of the franchise it features some of the best free roaming city visualisations around, creating a…

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Mirror’s Edge: Running in the Cityscape

Mirror’s Edge is a first person adventure game currently under development by DICE, set for release in 2008 on Xbox 360, PS3 and PC its shows innovative use of the cityscape: The story is based around a city… where information is heavily monitored, agile couriers called Runners transport sensitive data…

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Prototype: Modelling New York 2

In a second post on Prototype – a forthcoming game from Radical Entertainment – we feature an interesting insight into their modelling of New York. The movie below provides various concept drawings and views of the model imported into the game: Its interesting how well New York has been recreated…

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City Generator: Subversion Game from Introversion

Introversion, the guys behind Darwinia and Defcon are currently working on ‘Subversion’ which features an in-game city generator. Currently running at over 70,000 buildings generated in approximately one minute the generator is the latest in a series of developments in ‘automatic architecture’ in games. The YouTube movie embedded below provides…

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