Featured Game Engine

CASA Cubes in the City

As part of a future ‘Easter’ themed  promotion we have produced a short teaser clip around ‘cubes in the city’. The movie was produced using ESRI City Engine, 3D Max and Lumion  – it is also being used as part of our Masters course on Advanced Spatial Analysis and Visualisation…

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SimCity GlassBox Game Engine: 4 Simulation Examples

Electronic Arts has released 4 short clips examining the simulation capability of the GlassBox Game Engine behind the forthcoming SimCity update. Image: Traffic Density in the original SimCity release. The mix of agent based modelling, economic fire, water etc make for a complex system running within the game engine. As ever with…

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ABM, SketchUp, ArcGIS and Lumion

Over the past few weeks we have been exploring exploring new methods and techniques for visualising data. Developed as part our Masters course in Advanced Spatial Analysis and Visualisation we are now looking into issues of scale, realtime rendering, rapid visualisation and 3D exhibition spaces. Regular readers will know we have been exploring Unity…

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Lumion, Unity, Agents & Objects

Crowd, transport and urban simulations are at their roots down to ‘Agents’ or ‘Objects’ that are assigned a set of rules as to how to moves in relation to both the environment and other agents around them. 3D Studio Max has a built in ‘Crowd and Delegate’ system which can…

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Leadwerks Engine for Architectural Visualisation

Its always good to see innovation in the field of real-time visualisation in relation to architectural projects. Our argument is usually not to go for the known route, the high priced software engines, but to explore other solutions for clients. As such it is really nice to see visualisation company…

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Architectural Visualisation in Crysis (The Engine)

Vladymi, an architect from Ukraine, got in contact to let us know that as a result of some of our blog posts he has decided to move almost entirely to game engines for visualisation. His current ‘engine’ of choice is the CryEngine2: Vladymi makes the point that such engines allow…

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Frank Lloyd Wright: Fallingwater in Half Life and CAD

As Half Life is finally available on the Mac, thanks to Steam, we thought it was time to repost two of our favorite movies – detailing Falling Water playable in Half Life and rendered via CAD. Fallingwater, also known as the Edgar J. Kaufmann Sr. Residence, is a house designed…

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German and UK Truck Simulator

We can’t quite remember our search terms on game engines this morning but we stumbled upon a game entitled ‘German Truck Simulator’. The game allows you to drive across a realistic depiction of Germany, visit its cities, choose from over sixty kinds of cargo, and deliver them. The game progresses…

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