3D Agents3D City3D ModellingNavMesh Police Agent City Ball – Unity/NavMesh and CityEngine The natural conclusion of our recent posts on Unity and CityEngine is of course a physics/navmesh police chase with the agent target being a drag…Andy1 May 2013
3D Modelling Shortest Path Modelling and NavMesh in Unity and CityEngine Shortest path network analysis, pedestrian modelling and moving agents around complex city scenes has always been a specialised domain. As regular readers will know we…Andy18 April 2013