Game Engine

Unity Traffic System – City Traffic

Unity Traffic System – City Traffic

Creating a sandbox style traffic system in Unity is a challenge. As our previous posts have shown agents can use NavMesh and calculate shortest paths but the hit is high on processing which in turn limits the number of agents in a scene. Sander van der Vegte is a multidisciplinary game developer who…

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Crysis: Physics Engine Movies

Crysis: Physics Engine Movies

Crysis LEGO map from Robert Tieber on Vimeo. The Crysis engine has an inbuilt physics system that supports vehicles, rigid bodies, liquid, rag doll, cloth and soft body effects. The movies in this post provide a glimpse of the physics engine in action, the first clip above demonstrates the ‘Lego’…

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