Cities in the Crysis Sandbox Editor By Andy3D Max, Crysis, Fantasy Architecture, Mod2 Comments Our city – built as part of the Fantasy Architecture project – is normally our first test point for importing into new engines. It provides… Read More February 29, 2008 Love0
Real Time Architectual Visualisation in Oblivion By AndyFantasy Architecture, Game Engines, Mod, Oblivion10 Comments We have built a city as part of our Fantasy Architecture project but until now we have not been able to visualise it in real-time…. Read More September 29, 2006 Love0