With our recent post on Populate in 3D Max 2014 we thought we would take a quick look at Crowd FX in Softimage. CrowdFX is part of the Interactive Creative Environment (ICE) of Softimage allowing rapid pedestrian and stadium style simulations.
Home » Softimage Crowd FX – 3D Crowd Modelling
With our recent post on Populate in 3D Max 2014 we thought we would take a quick look at Crowd FX in Softimage. CrowdFX is part of the Interactive Creative Environment (ICE) of Softimage allowing rapid pedestrian and stadium style simulations.
Professor Andrew Hudson-Smith
Centre for Advanced Spatial Analysis (CASA)
University College London (UCL East)
Chair in Digital Urban Systems
Research in smart cities, IoT, urban modelling, digital habitation, AR/VR & metaverse
Author of Cities in the Metaverse (Routledge, 2025)
Upcoming: Digital Cities of Tomorrow (Springer/Nature, 2026)
London, UK
© 2026 Professor Andrew Hudson-Smith, UCL, England | Digital Urbanism, Smart Cities & IoT Research | All Rights Reserved
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