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CG + Second Life Machinima

By Architectural Animation, Second Life

Below is a promotional movie of the activity for public industrial-academic complex of Tokyo Metropolitan University. The clip is composed of 2 elements, firstly 3D composite work using photographs of cities and campuses and secondly, machinima in Second Life using photographs of researchers and their work:


Normally we wouldn’t cover promotional movies on digital urban, but this is one caught our eye, that said we can’t personally see where Second Life was used in the clip, any ideas?

Thanks to Hidenori Watanave of http://archidemo.blogspot.com/ for sending this in.

CG + Second Life Machinima

By Architectural Animation, Second Life

Below is a promotional movie of the activity for public industrial-academic complex of Tokyo Metropolitan University. The clip is composed of 2 elements, firstly 3D composite work using photographs of cities and campuses and secondly, machinima in Second Life using photographs of researchers and their work:


Normally we wouldn’t cover promotional movies on digital urban, but this is one caught our eye, that said we can’t personally see where Second Life was used in the clip, any ideas?

Thanks to Hidenori Watanave of http://archidemo.blogspot.com/ for sending this in.

A Motion Generated Cityscape in Cinder

By 3D City, Cinder

Mike Creighton of todaycreate.com loves doing stuff that creates visual rhythm with similar shapes and iteration (see here and here and here and here). He is really into the idea that motion captured data can be turned into something structural, becoming an input stream for a different set of dimensions, to paint an entire world.

The idea is neat and came to Mike as soon as he saw a piece called Ephimicropolis by contemporary artist Peter Root. The system is a work in progress and built using Cinder, in our view its a movie worth watching:


Mike’s next plans are to work with lighting and texture and distribution of elements, you can follow progress over at http://www.todaycreate.com/.

A Motion Generated Cityscape in Cinder

By 3D City, Cinder

Mike Creighton of todaycreate.com loves doing stuff that creates visual rhythm with similar shapes and iteration (see here and here and here and here). He is really into the idea that motion captured data can be turned into something structural, becoming an input stream for a different set of dimensions, to paint an entire world.

The idea is neat and came to Mike as soon as he saw a piece called Ephimicropolis by contemporary artist Peter Root. The system is a work in progress and built using Cinder, in our view its a movie worth watching:


Mike’s next plans are to work with lighting and texture and distribution of elements, you can follow progress over at http://www.todaycreate.com/.

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