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Unity Progress

By LightUp, SketchUp, Unity

Apologies for the lack of posts today – its all due to the screen shot above. A mix of SketchUp/LightUp, 3D Max and Unity have eaten up our day as we develop the exhibition space for the latest work.

The movie below take a look at the model so far in Unity – the 3D agents are via Max, the room layout and lighting are from SketchUp:

Progress in Unity: SketchUp and 3D Max from digitalurban on Vimeo.


We seem to have a reasonable workflow in place, all we need now is to build some more crowd/delegate models in Max, tweak the lighting, add a fantasy city section, work out how to do panoramas and its ready to go – hopefully next week…

Unity Progress

By LightUp, SketchUp, Unity

Apologies for the lack of posts today – its all due to the screen shot above. A mix of SketchUp/LightUp, 3D Max and Unity have eaten up our day as we develop the exhibition space for the latest work.

The movie below take a look at the model so far in Unity – the 3D agents are via Max, the room layout and lighting are from SketchUp:

Progress in Unity: SketchUp and 3D Max from digitalurban on Vimeo.


We seem to have a reasonable workflow in place, all we need now is to build some more crowd/delegate models in Max, tweak the lighting, add a fantasy city section, work out how to do panoramas and its ready to go – hopefully next week…

The Geospatial Revolution: Penn State Public Broadcasting

By Geospatial

The video above is by Penn State Public Broadcasting who are developing the Geospatial Revolution Project, an integrated public media and outreach initiative about the world of digital mapping and how it is changing the way we think, behave, and interact.

The project will feature a web-based serial release of eight video episodes—each telling an intriguing geospatial story. Overarching themes woven throughout the episodes will tie them together, and the episodes will culminate in a 60-minute documentary. The project will also include an outreach initiative in collaboration with our educational partners, a chaptered program DVD, and downloadable outreach materials – we really like it – especially the model around 4.09.

We live in the Global Location Age. Where am I? is being replaced by, Where am I in relation to everything else?

http://geospatialrevolution.psu.edu/

CityEngine 2009

By CityEngine, Procedural Cities


Procedural have released a new version of their CityEngine – ‘CityEngine 2009’. The updated version provides new innovative tools for urban design and modeling on a citywide scale with he aim of working with complex 3D urban environments easier than ever before.

Key highlights of the CityEngine 2009 include:

#1: Interactive Editing (immediate mode, undo/redo, etc.)
#2: Improved 3D Export (Collada with instancing, 3ds Max, etc.)
#3: Support for Geospatial Data (import/export of GIS data)
#4: Improved Street Geometries (with round curbs, junction handling, etc.)
#5: Occlusion in CGA Shape Grammar (to query the spatial context)
#6: Reporting Functionality (Excel tables for master plans)
#7: Python Interface (to speed up and streamline repetitive tasks)
#8: Floating License (enables flexible network licensing installations)

Of particular note is the ability to import .shp files opening up the possibility to import MasterMap data into The City Engine and the report output for urban planning, the video below provides details on this feature:

There is also a free 30 day trial which is well worth a go..

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