Second Life is a natural home to agent based modelling, while not as graphically impressive as high end solutions such as 3D Studio Max, it does allow real-time data analysis and tracking.
The movie below shows our first tentative steps in CASA to setting up a agent based model in the Second Life environment:
Our next step is to look at examples such as evacuation analysis and pedestiran movement in the cityscape, the movie below issustrates our earlier example in 3D Studio Max – we should be able to port this into Second Life:
If you would like to know more about agent based modelling take a look at http://gisagents.blogspot.com/
Not hugely relevant to this post, but the following video shows german researchers navigating second life with a wii fit board: