30 Days in ActiveWorlds was a project aimed at documenting the development of a virtual environment from the beginning to end, the point where a plot of virgin land would develop into a community with a urban layout.
In the days long before Second Life it provided an early look at life, love, architecture and the threats of Armageddon from a terrorist group in a virtual world. It remains one of our favorite pieces of work to date:
If you would like to read the paper offline your can download – 30 Days in ActiveWorlds – Community, Design and Terrorism in a Virtual World (pdf link)