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	<title>Raytrace Archives - Digital Urban</title>
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	<title>Raytrace Archives - Digital Urban</title>
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		<title>Realtime Ray Tracing: IBM QS21 and Sony PS3</title>
		<link>https://www.digitalurban.org/blog/2008/10/07/realtime-ray-tracing-ibm-qs21-and-sony/</link>
					<comments>https://www.digitalurban.org/blog/2008/10/07/realtime-ray-tracing-ibm-qs21-and-sony/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 07 Oct 2008 09:10:00 +0000</pubDate>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Raytrace]]></category>
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					<description><![CDATA[<p>The movie above illustrates a model of Rome running in realtime and raytraced. The model is running on running on the IBM QS21 Cell/B.E. Blades using iRT ray tracer with...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2008/10/07/realtime-ray-tracing-ibm-qs21-and-sony/">Realtime Ray Tracing: IBM QS21 and Sony PS3</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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										<content:encoded><![CDATA[<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/YZnbMWy9A0Y&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/YZnbMWy9A0Y&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></center></p>
<p>The movie above illustrates a model of Rome running in realtime and raytraced. The model is running on running on the IBM QS21 Cell/B.E. Blades using iRT ray tracer with display output via a Playstation 3.</p>
<p>Anyone who knows how slow raytracing can be out of the standard 3D packages should be pretty impressed by this&#8230;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2008/10/07/realtime-ray-tracing-ibm-qs21-and-sony/">Realtime Ray Tracing: IBM QS21 and Sony PS3</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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