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	<title>The Sims Archives - Digital Urban</title>
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	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Wed, 17 Jun 2009 11:24:00 +0000</lastBuildDate>
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	<title>The Sims Archives - Digital Urban</title>
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		<title>The Sims 3: Building a House</title>
		<link>https://www.digitalurban.org/blog/2009/06/17/sims-3-building-house/</link>
					<comments>https://www.digitalurban.org/blog/2009/06/17/sims-3-building-house/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 17 Jun 2009 11:24:00 +0000</pubDate>
				<category><![CDATA[The Sims]]></category>
		<category><![CDATA[The Sims 3]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1291</guid>

					<description><![CDATA[<p>The Sims 3 is a strategic life simulation game engine in the popular and critically acclaimed The Sims franchise, originally created by Maxis. The Sims 3 allows players to seamlessly...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/06/17/sims-3-building-house/">The Sims 3: Building a House</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p></p>
<p><a href="http://www.casa.ucl.ac.uk/andy/blogimages/sims3.jpg"><img decoding="async" style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 600px; height: 276px;" src="http://www.casa.ucl.ac.uk/andy/blogimages/sims3.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5348260003389180114" /></a>The Sims 3 is a strategic life simulation game engine in the popular and critically acclaimed The Sims franchise, originally created by Maxis. The Sims 3 allows players to seamlessly explore the world outside their homes with every lot synched to the main neighborhood time. As ever with the Sims series it is focused on building up your own section of the simulation with the ability to construct your own house. <a href="http://www.youtube.com/user/LuigiRules" onmousedown="urchinTracker('/Events/VideoWatch/ChannelNameLink');">LuigiRules</a> has uploaded an intriguing  two part guide to creating a house in the Sims 3:</p>
<p><span style="font-weight:bold;">Part 1</span></p>
<p><center><object height="345" width="600"><param name="movie" value="http://www.youtube.com/v/xmDe4buMgwM&#038;hl=en&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/xmDe4buMgwM&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="345" width="600"></embed></object></center><br /><span style="font-weight:bold;"><br />Part 2</span></p>
<p><center><object height="345" width="600"><param name="movie" value="http://www.youtube.com/v/EGf_GlUHV3M&#038;hl=en&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/EGf_GlUHV3M&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="345" width="600"></embed></object></center><br />We really like the ability of anyone to unleash their inner architectural skills in the Sims 3, below is <a href="http://www.youtube.com/user/SimsAustria">SimsAustrias</a> first house build:</p>
<p><center><object width="600" height="345"><param name="movie" value="http://www.youtube.com/v/KOuPyeKSwzU&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/KOuPyeKSwzU&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="345"></embed></object></center></p>
<p>Simulation games are becoming increasingly sophisticated and the Sims 3 deserves a closer look in terms of the structure, the intelligence behind the simulation and the ability to design and build complex architectural structures.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/06/17/sims-3-building-house/">The Sims 3: Building a House</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/06/17/sims-3-building-house/feed/</wfw:commentRss>
			<slash:comments>21</slash:comments>
		
		
			</item>
		<item>
		<title>The Sims Architecture &#8211; Building a House</title>
		<link>https://www.digitalurban.org/blog/2007/05/13/sims-architecture-building-house/</link>
					<comments>https://www.digitalurban.org/blog/2007/05/13/sims-architecture-building-house/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Sun, 13 May 2007 11:05:00 +0000</pubDate>
				<category><![CDATA[Game Engines]]></category>
		<category><![CDATA[The Sims]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=2124</guid>

					<description><![CDATA[<p>Yesterday we looked at SimCity for the Nintendo DS and the ability to create a sprawling metropolis on the hand held console. Taking the concept further and moving it into...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2007/05/13/sims-architecture-building-house/">The Sims Architecture &#8211; Building a House</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Yesterday we looked at <a href="http://digitalurban.blogspot.com/2007/05/simcity-ds-advertmovie.html">SimCity for the Nintendo DS</a> and the ability to create a sprawling metropolis on the hand held console. Taking the concept further and moving it into suburbia is life simulation computer game The Sims. Created by game designer <a href="http://en.wikipedia.org/wiki/Will_Wright" title="Will Wright">Will Wright</a>, The Sims is the best selling game in PC history (<a href="http://en.wikipedia.org/wiki/The_Sims">Wiki &#8211; The Sims</a>), and as is common nowadays comes with its own building tools to create your own in game architecture.</p>
<p>YouTube user <a href="http://www.youtube.com/profile?user=chrispycrunchy86">chrispycrunchy86</a> has posted a series of videos detailing how to build a house in The Sims. The movie below illustrates the construction and architecture of House Type 1:</p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/CNRuK1v88Fo"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/CNRuK1v88Fo" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
<p>As with many game sandboxes the tools are easy to use and within a short time you are able to built a unique structure. In 2002 <a href="http://www.maxis.com/">Maxis</a> shipped The Sims Online, with an online chat system, custom avatars and the ability to build it could in some ways be compared to <a href="http://www.secondlife.com">Second Life</a>. Interestingly the game was not a success. In today&#8217;s world of social networks and Wikinomics (see our <a href="http://digitalurban.blogspot.com/2007/04/book-review-wikinomics.html">book review</a>) The Sims online may of been before its time&#8230;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2007/05/13/sims-architecture-building-house/">The Sims Architecture &#8211; Building a House</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2007/05/13/sims-architecture-building-house/feed/</wfw:commentRss>
			<slash:comments>7</slash:comments>
		
		
			</item>
		<item>
		<title>The Sims Architecture &#8211; Building a House</title>
		<link>https://www.digitalurban.org/blog/2007/05/13/sims-architecture-building-house-2/</link>
					<comments>https://www.digitalurban.org/blog/2007/05/13/sims-architecture-building-house-2/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Sun, 13 May 2007 11:05:00 +0000</pubDate>
				<category><![CDATA[Game Engines]]></category>
		<category><![CDATA[The Sims]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=2124</guid>

					<description><![CDATA[<p>Yesterday we looked at SimCity for the Nintendo DS and the ability to create a sprawling metropolis on the hand held console. Taking the concept further and moving it into...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2007/05/13/sims-architecture-building-house-2/">The Sims Architecture &#8211; Building a House</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Yesterday we looked at <a href="http://digitalurban.blogspot.com/2007/05/simcity-ds-advertmovie.html">SimCity for the Nintendo DS</a> and the ability to create a sprawling metropolis on the hand held console. Taking the concept further and moving it into suburbia is life simulation computer game The Sims. Created by game designer <a href="http://en.wikipedia.org/wiki/Will_Wright" title="Will Wright">Will Wright</a>, The Sims is the best selling game in PC history (<a href="http://en.wikipedia.org/wiki/The_Sims">Wiki &#8211; The Sims</a>), and as is common nowadays comes with its own building tools to create your own in game architecture.</p>
<p>YouTube user <a href="http://www.youtube.com/profile?user=chrispycrunchy86">chrispycrunchy86</a> has posted a series of videos detailing how to build a house in The Sims. The movie below illustrates the construction and architecture of House Type 1:</p>
<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/CNRuK1v88Fo"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/CNRuK1v88Fo" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object></p>
<p>As with many game sandboxes the tools are easy to use and within a short time you are able to built a unique structure. In 2002 <a href="http://www.maxis.com/">Maxis</a> shipped The Sims Online, with an online chat system, custom avatars and the ability to build it could in some ways be compared to <a href="http://www.secondlife.com">Second Life</a>. Interestingly the game was not a success. In today&#8217;s world of social networks and Wikinomics (see our <a href="http://digitalurban.blogspot.com/2007/04/book-review-wikinomics.html">book review</a>) The Sims online may of been before its time&#8230;</p>
<p>The post <a href="https://www.digitalurban.org/blog/2007/05/13/sims-architecture-building-house-2/">The Sims Architecture &#8211; Building a House</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2007/05/13/sims-architecture-building-house-2/feed/</wfw:commentRss>
			<slash:comments>7</slash:comments>
		
		
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