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	<title>Urban Design Archives - Digital Urban</title>
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	<link>https://www.digitalurban.org/blog/category/urban-design/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Tue, 22 Dec 2009 15:01:00 +0000</lastBuildDate>
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	<title>Urban Design Archives - Digital Urban</title>
	<link>https://www.digitalurban.org/blog/category/urban-design/</link>
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	<item>
		<title>Asset Tracking Anywhere 3D Master Planning Tool</title>
		<link>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master/</link>
					<comments>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 22 Dec 2009 15:01:00 +0000</pubDate>
				<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[GIS]]></category>
		<category><![CDATA[real-time urban planning]]></category>
		<category><![CDATA[Urban Design]]></category>
		<category><![CDATA[urban planning]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1146</guid>

					<description><![CDATA[<p>3D tools for urban planners are too be honest few and far between. There is a strong need for simple integration between a GIS, 3D model database and a communication...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master/">Asset Tracking Anywhere 3D Master Planning Tool</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>3D tools for urban planners are too be honest few and far between. There is a strong need for simple integration between a GIS, 3D model database and a communication suite for architects to upload models direct for consideration within the master planning process. As such we are particularly intrigued by <span>Clover Point&#8217;s Asset Tracking Anywhere 3D Master Planning Tool.</p>
<p>The movie below provides an overview:<br /></span><br /><center><object width="600" height="345"><param name="movie" value="http://www.youtube.com/v/xf-ao7WgeDQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xf-ao7WgeDQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="345"></embed></object></center></p>
<p>The 3D module is tied directly a web GIS linked to real world  coordinates, clicking on any object brings back the related meta data and  presents it through the interface.  The system also access inside buildings and indeed underground.</p>
<p>The engine is designed to accept most common types  of 3D models, C4D, Sketchup, 3DSMax, Revit and many others. This allows users, such as Architects, to login via the web, given they have the appropriate rights, give a UTM or position off a monument and scale, and upload their models.  </p>
<p>The models are then &#8216;dropped&#8217; into the 3D world and the whole system is updated. Many of the  other attributes in the model, such as the trees, are placed directly from GIS data, for example if trees are moved in the GIS the 3D model changes as well.</p>
<p> Use Case&#8217;s include:</p>
<p><span style="font-family: Symbol;"><span>·<span style="font: 7pt "Times New Roman";">         </span></span></span>Competing Architects do not see each other&#8217;s work, due to the inherent security system, but the Planners can see everything.  Planners can toggle off and on buildings and complete  density studies and forward thinking community plans.</p>
<p><span style="font-family: Symbol;"><span>·<span style="font: 7pt "Times New Roman";">         </span></span></span>Planners can use the model in community meeting and stakeholder presentations.  It&#8217;s interactive with controls that are similar to a gaming engine, they are very easy and configurable.</p>
<p><span><span style="font-family: Symbol; color: windowtext; font-style: normal;"><span>·<span style="">         </span></span></span></span>Engineers, Planners and Architects work together with spatially accurate data to plan future developments.  Engineers, for example, can go underground to examine the subterranean infrastructure prior to the plans being placed.</p>
<p>In short, we like the sound of the system, we have not used it ourselves yet but if we manage to get hold of a copy we will post a review.<br /><span><span style="color: windowtext; font-style: normal;"></span></span></p>
<p>More information on the whole system see <span style="font-size: 10pt;"></span><a href="http://www.cloverpoint.com/" target="_blank" rel="noopener">www.cloverpoint.com</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master/">Asset Tracking Anywhere 3D Master Planning Tool</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>Asset Tracking Anywhere 3D Master Planning Tool</title>
		<link>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master-2/</link>
					<comments>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master-2/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 22 Dec 2009 15:01:00 +0000</pubDate>
				<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[GIS]]></category>
		<category><![CDATA[real-time urban planning]]></category>
		<category><![CDATA[Urban Design]]></category>
		<category><![CDATA[urban planning]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1146</guid>

					<description><![CDATA[<p>3D tools for urban planners are too be honest few and far between. There is a strong need for simple integration between a GIS, 3D model database and a communication...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master-2/">Asset Tracking Anywhere 3D Master Planning Tool</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>3D tools for urban planners are too be honest few and far between. There is a strong need for simple integration between a GIS, 3D model database and a communication suite for architects to upload models direct for consideration within the master planning process. As such we are particularly intrigued by <span>Clover Point&#8217;s Asset Tracking Anywhere 3D Master Planning Tool.</p>
<p>The movie below provides an overview:<br /></span><br /><center><object width="600" height="345"><param name="movie" value="http://www.youtube.com/v/xf-ao7WgeDQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xf-ao7WgeDQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="345"></embed></object></center></p>
<p>The 3D module is tied directly a web GIS linked to real world  coordinates, clicking on any object brings back the related meta data and  presents it through the interface.  The system also access inside buildings and indeed underground.</p>
<p>The engine is designed to accept most common types  of 3D models, C4D, Sketchup, 3DSMax, Revit and many others. This allows users, such as Architects, to login via the web, given they have the appropriate rights, give a UTM or position off a monument and scale, and upload their models.  </p>
<p>The models are then &#8216;dropped&#8217; into the 3D world and the whole system is updated. Many of the  other attributes in the model, such as the trees, are placed directly from GIS data, for example if trees are moved in the GIS the 3D model changes as well.</p>
<p> Use Case&#8217;s include:</p>
<p><span style="font-family: Symbol;"><span>·<span style="font: 7pt "Times New Roman";">         </span></span></span>Competing Architects do not see each other&#8217;s work, due to the inherent security system, but the Planners can see everything.  Planners can toggle off and on buildings and complete  density studies and forward thinking community plans.</p>
<p><span style="font-family: Symbol;"><span>·<span style="font: 7pt "Times New Roman";">         </span></span></span>Planners can use the model in community meeting and stakeholder presentations.  It&#8217;s interactive with controls that are similar to a gaming engine, they are very easy and configurable.</p>
<p><span><span style="font-family: Symbol; color: windowtext; font-style: normal;"><span>·<span style="">         </span></span></span></span>Engineers, Planners and Architects work together with spatially accurate data to plan future developments.  Engineers, for example, can go underground to examine the subterranean infrastructure prior to the plans being placed.</p>
<p>In short, we like the sound of the system, we have not used it ourselves yet but if we manage to get hold of a copy we will post a review.<br /><span><span style="color: windowtext; font-style: normal;"></span></span></p>
<p>More information on the whole system see <span style="font-size: 10pt;"></span><a href="http://www.cloverpoint.com/" target="_blank" rel="noopener">www.cloverpoint.com</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master-2/">Asset Tracking Anywhere 3D Master Planning Tool</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master-2/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>Augmented Reality in Urban Design</title>
		<link>https://www.digitalurban.org/blog/2008/06/03/augmented-reality-in-urban-design/</link>
					<comments>https://www.digitalurban.org/blog/2008/06/03/augmented-reality-in-urban-design/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 03 Jun 2008 20:35:00 +0000</pubDate>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Urban Design]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1695</guid>

					<description><![CDATA[<p>The movie below provides an interesting example of using augmented reality for landscaping. Developed at The Human Interface Technology Laboratory, New Zealand it enables you to create and design an...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2008/06/03/augmented-reality-in-urban-design/">Augmented Reality in Urban Design</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="http://1.bp.blogspot.com/_ADwvfqkxChw/SEUt-4760XI/AAAAAAAABNU/5RIGbZgK6Qs/s1600-h/ar1.png"><img decoding="async" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_ADwvfqkxChw/SEUt-4760XI/AAAAAAAABNU/5RIGbZgK6Qs/s400/ar1.png" alt="" id="BLOGGER_PHOTO_ID_5207619102582690162" border="0" /></a>The movie below provides an interesting example <span>of using augmented reality for landscaping. Developed at </span>The Human Interface Technology Laboratory, New Zealand it <span>enables you to create and design an urban area with roads, buildings, trees etc:</span></p>
<p><center><object height="355" width="425"><param name="movie" value="http://www.youtube.com/v/5_zE7bahRD0&#038;hl=en"><param name="wmode" value="transparent"><embed src="http://www.youtube.com/v/5_zE7bahRD0&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"></embed></object></center></p>
<p>Its actually not as difficult as you may think &#8211; take a look at our <a href="http://digitalurban.blogspot.com/2007/07/tutorial-quick-and-easy-augmented.html">Tutorial on Quick and Easy Augmented Reality</a>, all you need is a simple webcam.</p>
<p>The Human Interface Technology Laboratory has a number of interesting movies using AR  &#8211; <a href="http://www.hitlabnz.org/wiki/Home">see here for more info</a>.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2008/06/03/augmented-reality-in-urban-design/">Augmented Reality in Urban Design</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2008/06/03/augmented-reality-in-urban-design/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>Augmented Reality in Urban Design</title>
		<link>https://www.digitalurban.org/blog/2008/06/03/augmented-reality-in-urban-design/</link>
					<comments>https://www.digitalurban.org/blog/2008/06/03/augmented-reality-in-urban-design/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 03 Jun 2008 20:35:00 +0000</pubDate>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Urban Design]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1695</guid>

					<description><![CDATA[<p>The movie below provides an interesting example of using augmented reality for landscaping. Developed at The Human Interface Technology Laboratory, New Zealand it enables you to create and design an...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2008/06/03/augmented-reality-in-urban-design/">Augmented Reality in Urban Design</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="http://1.bp.blogspot.com/_ADwvfqkxChw/SEUt-4760XI/AAAAAAAABNU/5RIGbZgK6Qs/s1600-h/ar1.png"><img decoding="async" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_ADwvfqkxChw/SEUt-4760XI/AAAAAAAABNU/5RIGbZgK6Qs/s400/ar1.png" alt="" id="BLOGGER_PHOTO_ID_5207619102582690162" border="0" /></a>The movie below provides an interesting example <span>of using augmented reality for landscaping. Developed at </span>The Human Interface Technology Laboratory, New Zealand it <span>enables you to create and design an urban area with roads, buildings, trees etc:</span></p>
<p><center><object height="355" width="425"><param name="movie" value="http://www.youtube.com/v/5_zE7bahRD0&#038;hl=en"><param name="wmode" value="transparent"><embed src="http://www.youtube.com/v/5_zE7bahRD0&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"></embed></object></center></p>
<p>Its actually not as difficult as you may think &#8211; take a look at our <a href="http://digitalurban.blogspot.com/2007/07/tutorial-quick-and-easy-augmented.html">Tutorial on Quick and Easy Augmented Reality</a>, all you need is a simple webcam.</p>
<p>The Human Interface Technology Laboratory has a number of interesting movies using AR  &#8211; <a href="http://www.hitlabnz.org/wiki/Home">see here for more info</a>.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2008/06/03/augmented-reality-in-urban-design/">Augmented Reality in Urban Design</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2008/06/03/augmented-reality-in-urban-design/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
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