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	<title>Windlight Archives - Digital Urban</title>
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	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
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	<title>Windlight Archives - Digital Urban</title>
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		<title>Second Life with WindLight and the SpaceNavigator</title>
		<link>https://www.digitalurban.org/blog/2007/12/11/second-life-with-windlight-and-space/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 11 Dec 2007 10:26:00 +0000</pubDate>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[SpaceNavigator]]></category>
		<category><![CDATA[Windlight]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1835</guid>

					<description><![CDATA[<p>As an update to our previous post on the Second Life beta using the WindLight atmosphere rendering system we thought it would be worth posting a movie. The difficult part...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2007/12/11/second-life-with-windlight-and-space/">Second Life with WindLight and the SpaceNavigator</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="http://1.bp.blogspot.com/_ADwvfqkxChw/R1k82WI4mRI/AAAAAAAAA8o/FciXR8XyxGg/s1600-h/SLwindlight.jpg"><img decoding="async" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_ADwvfqkxChw/R1k82WI4mRI/AAAAAAAAA8o/FciXR8XyxGg/s400/SLwindlight.jpg" alt="" id="BLOGGER_PHOTO_ID_5141207353973578002" border="0" /></a><br />As an update to our previous post on the Second Life beta using the WindLight atmosphere rendering system we thought it would be worth posting a movie.</p>
<p><a href="http://4.bp.blogspot.com/_ADwvfqkxChw/R15pH2I4mXI/AAAAAAAAA9Y/iMo-s6n89_Q/s1600-h/SpaceNavigator_FrontView_Web13.jpg"><img decoding="async" style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://4.bp.blogspot.com/_ADwvfqkxChw/R15pH2I4mXI/AAAAAAAAA9Y/iMo-s6n89_Q/s200/SpaceNavigator_FrontView_Web13.jpg" alt="" id="BLOGGER_PHOTO_ID_5142663408016464242" border="0" /></a>The difficult part of capturing movies in Second Life is the navigation, especially when concentrating on the water or the sky to display the new atmospheric system. As such it was well timed to be able to use the SpaceNavigator in Second Life under their debug mode.</p>
<p>The SpaceNavigator is traditionally aimed at Google Earth, SketchUp, 3D Max etc so it is refreshing to use it in conjunction with Second Life, in many ways it adds a new way to view the virtual world:</p>
<p><center><object height="350" width="425"><param name="movie" value="http://www.youtube.com/v/mwDPoHN4XwY"><embed src="http://www.youtube.com/v/mwDPoHN4XwY" type="application/x-shockwave-flash" height="350" width="425"></embed></object></center></p>
<p>Note the water reflections and notable improvements to the lighting and sky renderings using the WindLight viewer.</p>
<p>The beta viewer is well worth a download the <a href="http://blog.secondlife.com/2007/12/06/new-windlight-viewer-75173/#more-1454">latest version is available from here.</a></p>
<p>You can find out more details and purchase a SpaceNavigator from the makers &#8211; <a href="http://www.3dconnexion.com/">3D Connexion</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2007/12/11/second-life-with-windlight-and-space/">Second Life with WindLight and the SpaceNavigator</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
		
		
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		<item>
		<title>Second Life Windlight</title>
		<link>https://www.digitalurban.org/blog/2007/12/07/second-life-windlight/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Fri, 07 Dec 2007 12:25:00 +0000</pubDate>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Windlight]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1837</guid>

					<description><![CDATA[<p>Second Life has a beta version of its viewer now available using the WindLight atmosphere rendering system. The results are definitely a step up in the rendering quality of Second...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2007/12/07/second-life-windlight/">Second Life Windlight</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Second Life has a beta version of its viewer now available using the <span>WindLight</span> atmosphere rendering system.</p>
<p><a href="http://1.bp.blogspot.com/_ADwvfqkxChw/R1k82WI4mRI/AAAAAAAAA8o/FciXR8XyxGg/s1600-h/SLwindlight.jpg"><img decoding="async" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_ADwvfqkxChw/R1k82WI4mRI/AAAAAAAAA8o/FciXR8XyxGg/s400/SLwindlight.jpg" alt="" id="BLOGGER_PHOTO_ID_5141207353973578002" border="0" /></a>The results are definitely a step up in the rendering quality of Second Life as the screen grab from our panoramic &#8216;step inside&#8217; globes hopefully illustrates. The beta viewer is well worth a download with the <a href="http://blog.secondlife.com/2007/12/06/new-windlight-viewer-75173/#more-1454">latest version available from here.</a></p>
<p>Also if you put Second Life into debug mode you can capture high <span>resolution</span> screen shots, you can view the above image at 3840&#215;2162 pixels <a href="http://www.casa.ucl.ac.uk/andy/images/SLwindlight.jpg">here</a> (800k)</p>
<p>The post <a href="https://www.digitalurban.org/blog/2007/12/07/second-life-windlight/">Second Life Windlight</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
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