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The Making of Photosynth: Points, Lines and Polygons – Digital Architecture

By Architectural Visualisation, Digital Architecture, Photosynth


The Making of Photosynth from Nathanael Lawrence on Vimeo.

The video above looks at the making of Photosynth, its informative and provides a glimpse of where Photosynth is going.

In truth we are simply at the beginning of being able to take crowd sourced or self taken imagery and automatically construct scenes, it is without question however an exciting beginning.

We have a feeling that in a few years time we will be explaining to our students that to create a 3D building we used to actually manually draw in the polygons, line by line, window by window and door by door.

We are close to it all becoming automatic and while we may miss the ‘hand made approach’ and indeed the argument is about to start that there will always be a role of ‘hand made’ digital architecture, we think its only a few years off becoming automated.

In the same way that Google Earth/Google Maps changed the field of GIS, the technologies behind Photosynth maybe about to change the world of architectural visualisation.

See also Can Photosynth Change The World Of Architecture? (we think it can btw…)

The Making of Photosynth: Points, Lines and Polygons – Digital Architecture

By Architectural Visualisation, Digital Architecture, Photosynth


The Making of Photosynth from Nathanael Lawrence on Vimeo.

The video above looks at the making of Photosynth, its informative and provides a glimpse of where Photosynth is going.

In truth we are simply at the beginning of being able to take crowd sourced or self taken imagery and automatically construct scenes, it is without question however an exciting beginning.

We have a feeling that in a few years time we will be explaining to our students that to create a 3D building we used to actually manually draw in the polygons, line by line, window by window and door by door.

We are close to it all becoming automatic and while we may miss the ‘hand made approach’ and indeed the argument is about to start that there will always be a role of ‘hand made’ digital architecture, we think its only a few years off becoming automated.

In the same way that Google Earth/Google Maps changed the field of GIS, the technologies behind Photosynth maybe about to change the world of architectural visualisation.

See also Can Photosynth Change The World Of Architecture? (we think it can btw…)

Architectural Animation/Audio: Leeds Green Spaces

By Architectural Animation, Audio in Architectual Visualisation


Radium Audio Ltd – Saxton – Leeds – Green Spaces from Radium Audio Ltd on Vimeo.

The animation above it typical of the high quality output from The Neighbourhood. Perhaps more interesting here however, to look beyond the visuals for once, is the audio accompanying project. Below is a description in the words of the company behind the soundscape, Radium Audio Ltd:

Project: Saxton – Leeds – Green Spaces
Developer: Urban Splash – United Kingdom
Production Company: The Neighbourhood
Director: The Neighbourhood

Background: Urban Splash is a property developer in the UK and commissioned The Neighbourhood to complete 6 short animated films.

How we did it: Our task was to create the music and sound design for all 6 films. The first film in the series is Green Spaces. We created a wonderful bubbly guitar score that fits the visual mood perfectly, summer time, fun, barbeques, and carefree days. The sound design score reflects the visual element, and also adds a sparkle to the events.

Sounds we created include: Music score, buzzing bees, rainbow texture, camera movement swooshes, foley, atmosphere track, people & animal track.

Sound can be easily overlooked, yet it perhaps one of the most important elements of an architectural animation – see Radium Audio Ltd’s page on Vimeo for more examples.

Architectural Animation/Audio: Leeds Green Spaces

By Architectural Animation, Audio in Architectual Visualisation


Radium Audio Ltd – Saxton – Leeds – Green Spaces from Radium Audio Ltd on Vimeo.

The animation above it typical of the high quality output from The Neighbourhood. Perhaps more interesting here however, to look beyond the visuals for once, is the audio accompanying project. Below is a description in the words of the company behind the soundscape, Radium Audio Ltd:

Project: Saxton – Leeds – Green Spaces
Developer: Urban Splash – United Kingdom
Production Company: The Neighbourhood
Director: The Neighbourhood

Background: Urban Splash is a property developer in the UK and commissioned The Neighbourhood to complete 6 short animated films.

How we did it: Our task was to create the music and sound design for all 6 films. The first film in the series is Green Spaces. We created a wonderful bubbly guitar score that fits the visual mood perfectly, summer time, fun, barbeques, and carefree days. The sound design score reflects the visual element, and also adds a sparkle to the events.

Sounds we created include: Music score, buzzing bees, rainbow texture, camera movement swooshes, foley, atmosphere track, people & animal track.

Sound can be easily overlooked, yet it perhaps one of the most important elements of an architectural animation – see Radium Audio Ltd’s page on Vimeo for more examples.

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