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Blog Look/Layout Time for a Revamp (?)

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Our partner blog ‘World Worst Urban‘ suffered a minor setback this morning when we accidentally clicked ‘update template’ without any sort of back up.

As such our morning has been spent getting at least a temporary version back up and running – and with it comes a new look – the header and logo is yet to be decided so any thoughts are welcome. The current one is merely temporary.

Which got us thinking, digital urban is over due a similar revamp, we kind of like the layout on Worlds Worst Urban and are thinking about porting it over – such as the location of the recent comments etc. Any thoughts on a revamp of digital urban really are most welcome….

Btw – various comments around the web seem to of got the wrong idea on the Worlds Worst Urban Places and Spaces book – its a ‘tongue in cheek’ look at the worlds urban planning and architectural disasters. Its not a negative view of the world by any means, in many ways its a celebration of what is a bit grim in our urban environment – maybe its a London thing to appreciate the urban space around us that is slightly rubbish?

We will be featuring some of the recent contributions in the coming weeks – thanks to all those who have contributed so far and keep adding them to our Flick Pool 🙂

Andy

Jubliee Church by Richard Meier: 3D Animation

By 3D Modelling, Architectural Visualisation

Three dimensional models/animations of churches are amongst our favorite here at digital urban – there is something about the architecture and the use of space and lighting that creates intricate and often beautiful models.

The Jubilee Church designed by Richard Meier in Rome is one such example, although a modern day take on religious space it is without question magnificent.

Robert Angelis created a 3D model of the church as part of his degree thesis, taking 2 months to render the animation is one to sit back and watch, the quality speaks for itself:

The Jubilee Church, whose religious title “Dives in Misericordia” is derived from the Letter of St. Paul to the Ephesians chap. 2.4 (God, who is rich in mercy), is the jewel in the crown of the Vicariato di Roma (Arch Diocese of Rome) Millennium Project.

The project features concrete, stucco, travertine, soaring glass skylights and three dramatic shells or arcs evoking gliding white sails. Unprecedented in Richard Meier’s work, the concrete arcs are graduated in height from 56 to 88 feet.

See http://www.richardmeier.com/ for more info and projects.

Jubliee Church by Richard Meier: 3D Animation

By 3D Modelling, Architectural Visualisation

Three dimensional models/animations of churches are amongst our favorite here at digital urban – there is something about the architecture and the use of space and lighting that creates intricate and often beautiful models.

The Jubilee Church designed by Richard Meier in Rome is one such example, although a modern day take on religious space it is without question magnificent.

Robert Angelis created a 3D model of the church as part of his degree thesis, taking 2 months to render the animation is one to sit back and watch, the quality speaks for itself:

The Jubilee Church, whose religious title “Dives in Misericordia” is derived from the Letter of St. Paul to the Ephesians chap. 2.4 (God, who is rich in mercy), is the jewel in the crown of the Vicariato di Roma (Arch Diocese of Rome) Millennium Project.

The project features concrete, stucco, travertine, soaring glass skylights and three dramatic shells or arcs evoking gliding white sails. Unprecedented in Richard Meier’s work, the concrete arcs are graduated in height from 56 to 88 feet.

See http://www.richardmeier.com/ for more info and projects.

Video Trace: 3D Models from Video

By 3D Modelling

VideoTrace is a system for interactively generating realistic 3D models of objects from video. The user interacts with VideoTrace by tracing the shape of the object to be modelled over one or more frames of the video.

By interpreting the sketch drawn by the user in light of 3D information obtained from computer vision techniques, a small number of simple 2D interactions can be used to generate a realistic 3D model.

In many ways the system is similar to the sadly demised CANOMA but with video, the movie below provides a good insight into how Video Trace works:

By way of simple comparison with CANOMA below is a movie we created some 8 years ago from a postcard – if we had the video capability it would of provided a similar output to Video Trace:



A version of CANOMA but from video is an intriguing step forward – if this can be semi-automated then low end rapid capture of city models could be round the corner.

You can find out more about Video Trace via their main page.

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