Unity 15,000 Agents: A* Pathfinding Games engines such as Unity are the perfect platform for agent based modelling, they allow…adminMay 14, 2013
Game EngineUnity Unity Traffic System – City Traffic Creating a sandbox style traffic system in Unity is a challenge. As our previous posts have…adminMay 13, 2013
3D Agents3D City3D ModellingNavMesh Police Agent City Ball – Unity/NavMesh and CityEngine The natural conclusion of our recent posts on Unity and CityEngine is of course a…adminMay 1, 2013
Game EnginesUnity Urban Ball – CityEngine, Unity and Agent Based Modelling on the iPad CityEngine combined with Unity and a tablet - iOS requires a developers account, Android simple…adminApril 26, 2013
3D ModellingArchitectural Visualisation Augmented Reality City Table Top – Unity, CityEngine and Vufoira The Vuforia AR Extension for Unity allows developers to build AR apps using the cross-platform game engine…adminApril 24, 2013
Posts Trail Rending of Agents with NavMesh, Physics, Unity and CityEngine Combining simple agent based models with physics objects and rendering techniques in a game engine…adminApril 20, 2013
3D Modelling Shortest Path Modelling and NavMesh in Unity and CityEngine Shortest path network analysis, pedestrian modelling and moving agents around complex city scenes has always…adminApril 18, 2013
3D Modelling Shortest Path Modelling and NavMesh in Unity and CityEngine Shortest path network analysis, pedestrian modelling and moving agents around complex city scenes has always…adminApril 18, 2013
3D Modelling Processing, Lumion, CityEngine, 3D Max and a touch of Jazz One of the questions in modelling a 'living city' is how to combine aspects of…adminApril 12, 2013
3D Modelling Flying Cities Flying Cities is a concept animation by Stefan Haberkorn - it is one of the best…adminApril 11, 2013