Our work on Unity stalled for a while due to another projects and deadlines, but we are back on the case from next week with the aim of providing a quick and easy route to visualise agent based models with an urban theme .
The movie below details where we left off:
The movie below shows basic agent based models created directly inside of 3D Max:
Finally, below is output from NetLogo visualised in Max – this is now up and running in Unity so the proof of concept seems to work:
All being well we should have a plugin for 3D Max available in the next quarter allowing direct input for agent based models.