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CityEngine combined with Unity and a tablet – iOS requires a developers account, Android simple needs the 30 days Unity trial – allows city wide models to run with a touch based interface.

Urban Ball - CityEngine and Unity on iOS

Urban Ball – CityEngine and Unity on iOS

We have used our recent work on Unity and Agent Based modelling to create a simple app called ‘Urban Ball’. Development time so far is around a couple of days so the route from city modelling through to iOS app is remarkably short. Via some tweaked  physics and a touch interface linked to a to a ball (the target) we have a simple agent based model on the iPad.
The movie below shows the app so far:
We have been impressed with the rapid development path using Unity and the ability of the iPad to run city wide models complete with agents. Arguably we have completed a proof of concept here, in the next few weeks we will explore how much further we can go – perhaps to release our first free iPad/Android app….
See also – Trail Rending of Agents with NavMesh, Physics, Unity and CityEngineAugmented Reality City Table Top – Unity, CityEngine and Vufoira and  Shortest Path Modelling and NavMesh in Unity and CityEngine.
 

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