<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>3D GIS Archives - Digital Urban</title>
	<atom:link href="https://www.digitalurban.org/blog/category/3d-gis/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.digitalurban.org/blog/category/3d-gis/</link>
	<description>Data, Cities, IoT, Writing, Music and Making Things</description>
	<lastBuildDate>Thu, 02 Feb 2012 13:37:00 +0000</lastBuildDate>
	<language>en-GB</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	

<image>
	<url>https://www.digitalurban.org/wp-content/uploads/2012/07/Dulogosm-1.png</url>
	<title>3D GIS Archives - Digital Urban</title>
	<link>https://www.digitalurban.org/blog/category/3d-gis/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>ABM, SketchUp, ArcGIS and Lumion</title>
		<link>https://www.digitalurban.org/blog/2012/02/02/data-space-agent-based-models-sketchup/</link>
					<comments>https://www.digitalurban.org/blog/2012/02/02/data-space-agent-based-models-sketchup/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Thu, 02 Feb 2012 13:37:00 +0000</pubDate>
				<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[3dmax]]></category>
		<category><![CDATA[ABM]]></category>
		<category><![CDATA[arcGIS]]></category>
		<category><![CDATA[CASA]]></category>
		<category><![CDATA[CASA MRes]]></category>
		<category><![CDATA[data visualization]]></category>
		<category><![CDATA[Featured Game Engine]]></category>
		<category><![CDATA[Lumion]]></category>
		<category><![CDATA[Twitter Data]]></category>
		<category><![CDATA[twitter maps]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=803</guid>

					<description><![CDATA[<p>Over the past few weeks we have been exploring exploring new methods and techniques for visualising data. Developed as part our Masters course in Advanced Spatial Analysis and Visualisation we are...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2012/02/02/data-space-agent-based-models-sketchup/">ABM, SketchUp, ArcGIS and Lumion</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-family: Arial, Helvetica, sans-serif;">Over the past few weeks we have been exploring e<span style="background-color: white; color: #222222; line-height: 18px;">xploring new methods and techniques for visualising data. Developed as part our</span> <a href="http://www.bartlett.ucl.ac.uk/casa/programmes/postgraduate/mres-advanced-spatial-analysis-visualisation">Masters course in Advanced Spatial Analysis and Visualisation</a> we are now looking into issues of scale, realtime rendering, rapid visualisation and 3D exhibition spaces.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />
</span></p>
<div style="clear: both; text-align: center;"><a style="margin-left: 1em; margin-right: 1em;" href="http://2.bp.blogspot.com/-_MI7bg34Ta8/TyqNyAOBuHI/AAAAAAAACpU/DzPmCqZqwYA/s1600/ExhibitiSpace1.jpg"><span style="font-family: Arial, Helvetica, sans-serif;"><img fetchpriority="high" decoding="async" src="http://2.bp.blogspot.com/-_MI7bg34Ta8/TyqNyAOBuHI/AAAAAAAACpU/DzPmCqZqwYA/s640/ExhibitiSpace1.jpg" alt="" width="640" height="360" border="0" /></span></a></div>
<p><span style="font-family: Arial, Helvetica, sans-serif;"><br />
</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Regular readers will know we have been exploring Unity due its interactive nature and ability to import various file types into its game engine (see <a style="background-color: white; color: #33aaff; text-decoration: none;" href="http://www.digitalurban.org/2010/05/5-movies-on-particles-agents-and.html">Particles, Agents and Emergent Behaviour</a> ). Unity is still an option but for rapid visualisation Lumion also offers distinct possibilities. The movie below details our first draft example of building an exhibition space (SketchUp), retexturing and adding various crowd/delegate models (3DMax) and the Twitter map (</span><span style="font-family: Arial, Helvetica, sans-serif;">ArcGIS)</span><span style="font-family: Arial, Helvetica, sans-serif;"> using Lumion:</span><br />
<center><iframe src="http://www.youtube.com/embed/lWiMrwf_rx8" frameborder="0" width="640" height="360"></iframe></center><span style="font-family: Arial, Helvetica, sans-serif;"><br />
</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">If Lumion offered a stand alone viewer rather than purely movie based output then it would be our engine of choice. As such it is currently a weigh up between <a href="http://lumion3d.com/">Lumion</a> and <a href="http://unity3d.com/">Unity</a>, our Unity example is under development, we will post it soon as we can&#8230;</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><br />
</span></p>
<p>The post <a href="https://www.digitalurban.org/blog/2012/02/02/data-space-agent-based-models-sketchup/">ABM, SketchUp, ArcGIS and Lumion</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2012/02/02/data-space-agent-based-models-sketchup/feed/</wfw:commentRss>
			<slash:comments>3</slash:comments>
		
		
			</item>
		<item>
		<title>Second Life and Science Sim: Time to Head Back into Virtual Space(?)</title>
		<link>https://www.digitalurban.org/blog/2010/09/02/second-life-and-science-sim-time-to-2/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Thu, 02 Sep 2010 15:29:00 +0000</pubDate>
				<category><![CDATA[3D Analyst]]></category>
		<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[arcGIS]]></category>
		<category><![CDATA[opensim]]></category>
		<category><![CDATA[sciencesim]]></category>
		<category><![CDATA[Second Life]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=940</guid>

					<description><![CDATA[<p>Back in the heady days of 2008 when Neogeography was the &#8216;in thing&#8217; we looked into importing geographic, urban and climate information within Second Life. Progress was swift and we...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/09/02/second-life-and-science-sim-time-to-2/">Second Life and Science Sim: Time to Head Back into Virtual Space(?)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Back in the heady days of 2008 when Neogeography was the &#8216;in thing&#8217; we looked into importing geographic, urban and climate information within Second Life. Progress was swift and we demonstrated how output from ArcGIS could be not only imported but also manipulated on the fly, along with step inside panoramas and live data feeds:</p>
<p><center><iframe src="http://player.vimeo.com/video/1407950?title=0&#038;byline=0&#038;portrait=0&#038;color=ffffff" width="640" height="360" frameborder="0"></iframe></center></p>
<p>That was 2008, since then our land with NATURE in Second Life has sadly timed out and nowadays its hard to justify resources to rent virtual space. As such our thoughts are tuning to OpenSim, nothing new there of course but the clip below from Intel has got us thinking. </p>
<p>The movie demonstrates the progress in scaling the capabilities of the ScienceSim virtual world and features a collection of projects aimed at expanding the web to include interactive 3D applications.  </p>
<p><center><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/aB29KXgsMLQ?fs=1&#038;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/aB29KXgsMLQ?fs=1&#038;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></center></p>
<p>ScienceSim is interesting and with the possibility of running several 1000 avatars on a server brings about interesting possibilities for virtual simulations.</p>
<p>For more information, see <a href="http://www.sciencesim.com">www.sciencesim.com</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/09/02/second-life-and-science-sim-time-to-2/">Second Life and Science Sim: Time to Head Back into Virtual Space(?)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Second Life and Science Sim: Time to Head Back into Virtual Space(?)</title>
		<link>https://www.digitalurban.org/blog/2010/09/02/second-life-and-science-sim-time-to/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Thu, 02 Sep 2010 15:29:00 +0000</pubDate>
				<category><![CDATA[3D Analyst]]></category>
		<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[arcGIS]]></category>
		<category><![CDATA[opensim]]></category>
		<category><![CDATA[sciencesim]]></category>
		<category><![CDATA[Second Life]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=940</guid>

					<description><![CDATA[<p>Back in the heady days of 2008 when Neogeography was the &#8216;in thing&#8217; we looked into importing geographic, urban and climate information within Second Life. Progress was swift and we...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/09/02/second-life-and-science-sim-time-to/">Second Life and Science Sim: Time to Head Back into Virtual Space(?)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Back in the heady days of 2008 when Neogeography was the &#8216;in thing&#8217; we looked into importing geographic, urban and climate information within Second Life. Progress was swift and we demonstrated how output from ArcGIS could be not only imported but also manipulated on the fly, along with step inside panoramas and live data feeds:</p>
<p><center><iframe loading="lazy" src="http://player.vimeo.com/video/1407950?title=0&#038;byline=0&#038;portrait=0&#038;color=ffffff" width="640" height="360" frameborder="0"></iframe></center></p>
<p>That was 2008, since then our land with NATURE in Second Life has sadly timed out and nowadays its hard to justify resources to rent virtual space. As such our thoughts are tuning to OpenSim, nothing new there of course but the clip below from Intel has got us thinking. </p>
<p>The movie demonstrates the progress in scaling the capabilities of the ScienceSim virtual world and features a collection of projects aimed at expanding the web to include interactive 3D applications.  </p>
<p><center><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/aB29KXgsMLQ?fs=1&#038;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/aB29KXgsMLQ?fs=1&#038;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></center></p>
<p>ScienceSim is interesting and with the possibility of running several 1000 avatars on a server brings about interesting possibilities for virtual simulations.</p>
<p>For more information, see <a href="http://www.sciencesim.com">www.sciencesim.com</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/09/02/second-life-and-science-sim-time-to/">Second Life and Science Sim: Time to Head Back into Virtual Space(?)</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Bentley: 3D GIS for Intelligent Cities</title>
		<link>https://www.digitalurban.org/blog/2010/05/12/bentley-3d-gis-for-intelligent-cities/</link>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 12 May 2010 09:33:00 +0000</pubDate>
				<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[Bentley]]></category>
		<category><![CDATA[intelligent cities]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1036</guid>

					<description><![CDATA[<p>Bentley’s 3D City GIS product portfolio is an integrated suite of products allowing the creation of smart 3D City models and the management of these models across the lifecycle. It...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/05/12/bentley-3d-gis-for-intelligent-cities/">Bentley: 3D GIS for Intelligent Cities</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span>Bentley’s 3D City GIS product  portfolio is an integrated suite of products allowing the creation of  smart 3D City models and the management of these models across the  lifecycle. It also provides a rich set of tools to use the 3D City model  in a variety of activities. GIS professionals, urban planners,  designers, project managers, engineers, and citizens alike will benefit  from going beyond traditional 2D GIS technology and using Bentley’s  newest 3D City GIS products. </span></p>
<p><span>They have produced the demo movie below, to be honest we expected something a little more exciting and the whole &#8216;flame/light effect&#8217; on text feels a bit dated:</span></p>
<p><center><object height="505" width="640"><param name="movie" value="http://www.youtube.com/v/4A52mifzJfU&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4A52mifzJfU&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"></embed></object></center><br />Maybe its just us, but it failed to grab our interest, and we like this sort of thing. Lets hope this is not the pitch they give to local authorities / municipalities, which is a shame as the whole 3D Intelligent City idea is finally reaching the market place.</p>
<p>The post <a href="https://www.digitalurban.org/blog/2010/05/12/bentley-3d-gis-for-intelligent-cities/">Bentley: 3D GIS for Intelligent Cities</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Asset Tracking Anywhere 3D Master Planning Tool</title>
		<link>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master-2/</link>
					<comments>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master-2/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 22 Dec 2009 15:01:00 +0000</pubDate>
				<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[GIS]]></category>
		<category><![CDATA[real-time urban planning]]></category>
		<category><![CDATA[Urban Design]]></category>
		<category><![CDATA[urban planning]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1146</guid>

					<description><![CDATA[<p>3D tools for urban planners are too be honest few and far between. There is a strong need for simple integration between a GIS, 3D model database and a communication...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master-2/">Asset Tracking Anywhere 3D Master Planning Tool</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>3D tools for urban planners are too be honest few and far between. There is a strong need for simple integration between a GIS, 3D model database and a communication suite for architects to upload models direct for consideration within the master planning process. As such we are particularly intrigued by <span>Clover Point&#8217;s Asset Tracking Anywhere 3D Master Planning Tool.</p>
<p>The movie below provides an overview:<br /></span><br /><center><object width="600" height="345"><param name="movie" value="http://www.youtube.com/v/xf-ao7WgeDQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xf-ao7WgeDQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="345"></embed></object></center></p>
<p>The 3D module is tied directly a web GIS linked to real world  coordinates, clicking on any object brings back the related meta data and  presents it through the interface.  The system also access inside buildings and indeed underground.</p>
<p>The engine is designed to accept most common types  of 3D models, C4D, Sketchup, 3DSMax, Revit and many others. This allows users, such as Architects, to login via the web, given they have the appropriate rights, give a UTM or position off a monument and scale, and upload their models.  </p>
<p>The models are then &#8216;dropped&#8217; into the 3D world and the whole system is updated. Many of the  other attributes in the model, such as the trees, are placed directly from GIS data, for example if trees are moved in the GIS the 3D model changes as well.</p>
<p> Use Case&#8217;s include:</p>
<p><span style="font-family: Symbol;"><span>·<span style="font: 7pt "Times New Roman";">         </span></span></span>Competing Architects do not see each other&#8217;s work, due to the inherent security system, but the Planners can see everything.  Planners can toggle off and on buildings and complete  density studies and forward thinking community plans.</p>
<p><span style="font-family: Symbol;"><span>·<span style="font: 7pt "Times New Roman";">         </span></span></span>Planners can use the model in community meeting and stakeholder presentations.  It&#8217;s interactive with controls that are similar to a gaming engine, they are very easy and configurable.</p>
<p><span><span style="font-family: Symbol; color: windowtext; font-style: normal;"><span>·<span style="">         </span></span></span></span>Engineers, Planners and Architects work together with spatially accurate data to plan future developments.  Engineers, for example, can go underground to examine the subterranean infrastructure prior to the plans being placed.</p>
<p>In short, we like the sound of the system, we have not used it ourselves yet but if we manage to get hold of a copy we will post a review.<br /><span><span style="color: windowtext; font-style: normal;"></span></span></p>
<p>More information on the whole system see <span style="font-size: 10pt;"></span><a href="http://www.cloverpoint.com/" target="_blank" rel="noopener">www.cloverpoint.com</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master-2/">Asset Tracking Anywhere 3D Master Planning Tool</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master-2/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>Asset Tracking Anywhere 3D Master Planning Tool</title>
		<link>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master/</link>
					<comments>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Tue, 22 Dec 2009 15:01:00 +0000</pubDate>
				<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[GIS]]></category>
		<category><![CDATA[real-time urban planning]]></category>
		<category><![CDATA[Urban Design]]></category>
		<category><![CDATA[urban planning]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1146</guid>

					<description><![CDATA[<p>3D tools for urban planners are too be honest few and far between. There is a strong need for simple integration between a GIS, 3D model database and a communication...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master/">Asset Tracking Anywhere 3D Master Planning Tool</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>3D tools for urban planners are too be honest few and far between. There is a strong need for simple integration between a GIS, 3D model database and a communication suite for architects to upload models direct for consideration within the master planning process. As such we are particularly intrigued by <span>Clover Point&#8217;s Asset Tracking Anywhere 3D Master Planning Tool.</p>
<p>The movie below provides an overview:<br /></span><br /><center><object width="600" height="345"><param name="movie" value="http://www.youtube.com/v/xf-ao7WgeDQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xf-ao7WgeDQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="345"></embed></object></center></p>
<p>The 3D module is tied directly a web GIS linked to real world  coordinates, clicking on any object brings back the related meta data and  presents it through the interface.  The system also access inside buildings and indeed underground.</p>
<p>The engine is designed to accept most common types  of 3D models, C4D, Sketchup, 3DSMax, Revit and many others. This allows users, such as Architects, to login via the web, given they have the appropriate rights, give a UTM or position off a monument and scale, and upload their models.  </p>
<p>The models are then &#8216;dropped&#8217; into the 3D world and the whole system is updated. Many of the  other attributes in the model, such as the trees, are placed directly from GIS data, for example if trees are moved in the GIS the 3D model changes as well.</p>
<p> Use Case&#8217;s include:</p>
<p><span style="font-family: Symbol;"><span>·<span style="font: 7pt "Times New Roman";">         </span></span></span>Competing Architects do not see each other&#8217;s work, due to the inherent security system, but the Planners can see everything.  Planners can toggle off and on buildings and complete  density studies and forward thinking community plans.</p>
<p><span style="font-family: Symbol;"><span>·<span style="font: 7pt "Times New Roman";">         </span></span></span>Planners can use the model in community meeting and stakeholder presentations.  It&#8217;s interactive with controls that are similar to a gaming engine, they are very easy and configurable.</p>
<p><span><span style="font-family: Symbol; color: windowtext; font-style: normal;"><span>·<span style="">         </span></span></span></span>Engineers, Planners and Architects work together with spatially accurate data to plan future developments.  Engineers, for example, can go underground to examine the subterranean infrastructure prior to the plans being placed.</p>
<p>In short, we like the sound of the system, we have not used it ourselves yet but if we manage to get hold of a copy we will post a review.<br /><span><span style="color: windowtext; font-style: normal;"></span></span></p>
<p>More information on the whole system see <span style="font-size: 10pt;"></span><a href="http://www.cloverpoint.com/" target="_blank" rel="noopener">www.cloverpoint.com</a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master/">Asset Tracking Anywhere 3D Master Planning Tool</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/12/22/asset-tracking-anywhere-3d-master/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>3D New York City: First 3D City on the iPhone</title>
		<link>https://www.digitalurban.org/blog/2009/08/05/3d-new-york-city-first-3d-city-on-2/</link>
					<comments>https://www.digitalurban.org/blog/2009/08/05/3d-new-york-city-first-3d-city-on-2/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 05 Aug 2009 14:39:00 +0000</pubDate>
				<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[iphone app]]></category>
		<category><![CDATA[UpNext 3D NYC]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1232</guid>

					<description><![CDATA[<p>UpNext 3D NYC is the first 3D city app we have seen on the iPhone. The application allows the user to explore Manhattan via a 3D map with the normal...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/08/05/3d-new-york-city-first-3d-city-on-2/">3D New York City: First 3D City on the iPhone</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>UpNext 3D NYC is the first 3D city app we have seen on the iPhone. The application allows the user to explore Manhattan via a 3D map with the normal subway/search functions.</p>
<p>The demo below provides a walkthough:</p>
<p><center><object height="345" width="600"><param name="movie" value="http://www.youtube.com/v/KgYNUdwYZRE&#038;hl=en&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/KgYNUdwYZRE&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="345" width="600"></embed></object></center></p>
<p>In days gone by this would of been called &#8216;mobile 3D GIS&#8217;, nowadays mapping apps are ubiquitous with the inclusion of 3D fast becoming the selling point. Is the 3D map anything more than a gimmick? The same question has been asked for years about 3D GIS in general, for the record we think its great..<br /><span><br />iTunes Link: <a href="http://www.itunes.com/app/upnextnyc" target="_blank" title="http://www.itunes.com/app/upnextnyc" rel="nofollow noopener" dir="ltr">http://www.itunes.com/app/upnextnyc</a></p>
<p>UpNext 3D NYC: <a href="http://www.upnext.com/iphone" target="_blank" title="http://www.upnext.com/iphone" rel="nofollow noopener" dir="ltr">http://www.upnext.com/iphone</a><br /></span></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/08/05/3d-new-york-city-first-3d-city-on-2/">3D New York City: First 3D City on the iPhone</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/08/05/3d-new-york-city-first-3d-city-on-2/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>3D New York City: First 3D City on the iPhone</title>
		<link>https://www.digitalurban.org/blog/2009/08/05/3d-new-york-city-first-3d-city-on/</link>
					<comments>https://www.digitalurban.org/blog/2009/08/05/3d-new-york-city-first-3d-city-on/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Wed, 05 Aug 2009 14:39:00 +0000</pubDate>
				<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[iphone app]]></category>
		<category><![CDATA[UpNext 3D NYC]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1232</guid>

					<description><![CDATA[<p>UpNext 3D NYC is the first 3D city app we have seen on the iPhone. The application allows the user to explore Manhattan via a 3D map with the normal...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/08/05/3d-new-york-city-first-3d-city-on/">3D New York City: First 3D City on the iPhone</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>UpNext 3D NYC is the first 3D city app we have seen on the iPhone. The application allows the user to explore Manhattan via a 3D map with the normal subway/search functions.</p>
<p>The demo below provides a walkthough:</p>
<p><center><object height="345" width="600"><param name="movie" value="http://www.youtube.com/v/KgYNUdwYZRE&#038;hl=en&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/KgYNUdwYZRE&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="345" width="600"></embed></object></center></p>
<p>In days gone by this would of been called &#8216;mobile 3D GIS&#8217;, nowadays mapping apps are ubiquitous with the inclusion of 3D fast becoming the selling point. Is the 3D map anything more than a gimmick? The same question has been asked for years about 3D GIS in general, for the record we think its great..<br /><span><br />iTunes Link: <a href="http://www.itunes.com/app/upnextnyc" target="_blank" title="http://www.itunes.com/app/upnextnyc" rel="nofollow noopener" dir="ltr">http://www.itunes.com/app/upnextnyc</a></p>
<p>UpNext 3D NYC: <a href="http://www.upnext.com/iphone" target="_blank" title="http://www.upnext.com/iphone" rel="nofollow noopener" dir="ltr">http://www.upnext.com/iphone</a><br /></span></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/08/05/3d-new-york-city-first-3d-city-on/">3D New York City: First 3D City on the iPhone</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/08/05/3d-new-york-city-first-3d-city-on/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
			</item>
		<item>
		<title>Orange County Great Park &#8211; 3D GIS Interactive Model</title>
		<link>https://www.digitalurban.org/blog/2009/06/07/orange-county-great-park-3d-gis/</link>
					<comments>https://www.digitalurban.org/blog/2009/06/07/orange-county-great-park-3d-gis/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Sun, 07 Jun 2009 08:34:00 +0000</pubDate>
				<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[Orange County Great Park]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1321</guid>

					<description><![CDATA[<p>The final design of the Orange County Great Park has been approved providing a wide array of active and passive uses, including a 2.5 mile canyon and lake, miles of...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/06/07/orange-county-great-park-3d-gis/">Orange County Great Park &#8211; 3D GIS Interactive Model</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><center><object height="385" width="640"><param name="movie" value="http://www.youtube.com/v/MUCepedGuSY&#038;hl=en&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/MUCepedGuSY&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="640"></embed></object></center><br />The final design of the Orange County Great Park has been approved providing a wide array of active and passive uses, including a 2.5 mile canyon and lake, miles of walking and biking trails, a cultural terrace, Orange County&#8217;s largest sports park, a botanical garden, and a tethered helium observation balloon that will be an icon for the Great Park. More than 3,885 of the 4,700 acres will be dedicated to open space, education, and other public uses. Fuscoe Engineering provided an Interactive 3D GIS system controlled by a 3D mouse at the reception of the final presentation by the design team.</p>
<p>The model was built by compiling each of the design team disciplines&#8217; plans into GIS software. Over 20,000 3D trees were shown in real-time along with the grading plan, architecture, and surrounding terrain.</p>
<p>The system gave the public a chance to experience the future park virtually and understand it&#8217;s size and scope. The video above detailing  fly-over of the park was also shown during the final presentation by the design team. An interesting and perhaps rare example of the use of 3D GIS for design, decision making, communication and public outreach.</p>
<p>For more information see <a href="http://www.blogger.com/www.fuscoe.com%20">www.fuscoe.com </a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/06/07/orange-county-great-park-3d-gis/">Orange County Great Park &#8211; 3D GIS Interactive Model</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/06/07/orange-county-great-park-3d-gis/feed/</wfw:commentRss>
			<slash:comments>4</slash:comments>
		
		
			</item>
		<item>
		<title>Orange County Great Park &#8211; 3D GIS Interactive Model</title>
		<link>https://www.digitalurban.org/blog/2009/06/07/orange-county-great-park-3d-gis/</link>
					<comments>https://www.digitalurban.org/blog/2009/06/07/orange-county-great-park-3d-gis/#comments</comments>
		
		<dc:creator><![CDATA[Andy]]></dc:creator>
		<pubDate>Sun, 07 Jun 2009 08:34:00 +0000</pubDate>
				<category><![CDATA[3D GIS]]></category>
		<category><![CDATA[Orange County Great Park]]></category>
		<guid isPermaLink="false">http://digitalurban.net/?p=1321</guid>

					<description><![CDATA[<p>The final design of the Orange County Great Park has been approved providing a wide array of active and passive uses, including a 2.5 mile canyon and lake, miles of...</p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/06/07/orange-county-great-park-3d-gis/">Orange County Great Park &#8211; 3D GIS Interactive Model</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><center><object height="385" width="640"><param name="movie" value="http://www.youtube.com/v/MUCepedGuSY&#038;hl=en&#038;fs=1&#038;"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/MUCepedGuSY&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="640"></embed></object></center><br />The final design of the Orange County Great Park has been approved providing a wide array of active and passive uses, including a 2.5 mile canyon and lake, miles of walking and biking trails, a cultural terrace, Orange County&#8217;s largest sports park, a botanical garden, and a tethered helium observation balloon that will be an icon for the Great Park. More than 3,885 of the 4,700 acres will be dedicated to open space, education, and other public uses. Fuscoe Engineering provided an Interactive 3D GIS system controlled by a 3D mouse at the reception of the final presentation by the design team.</p>
<p>The model was built by compiling each of the design team disciplines&#8217; plans into GIS software. Over 20,000 3D trees were shown in real-time along with the grading plan, architecture, and surrounding terrain.</p>
<p>The system gave the public a chance to experience the future park virtually and understand it&#8217;s size and scope. The video above detailing  fly-over of the park was also shown during the final presentation by the design team. An interesting and perhaps rare example of the use of 3D GIS for design, decision making, communication and public outreach.</p>
<p>For more information see <a href="http://www.blogger.com/www.fuscoe.com%20">www.fuscoe.com </a></p>
<p>The post <a href="https://www.digitalurban.org/blog/2009/06/07/orange-county-great-park-3d-gis/">Orange County Great Park &#8211; 3D GIS Interactive Model</a> appeared first on <a href="https://www.digitalurban.org">Digital Urban</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://www.digitalurban.org/blog/2009/06/07/orange-county-great-park-3d-gis/feed/</wfw:commentRss>
			<slash:comments>4</slash:comments>
		
		
			</item>
	</channel>
</rss>
