3D ModellingAgent Based ModellingandroidAugmented RealityGame EnginesSketchUpUnity UCL Live Campus Augmented Reality App – Created by Masters Students at CASA UCLive is an Augmented Reality Map of UCL developed by students on the Masters in Advanced Spatial…Andy20 June 2013
3D ModellingLumionUCL UCL Quad – Procedural City and Lumion The Quadrangle at University College London was designed by William Wilkins and constructed between 1827 and 1828.…Andy12 June 2013
androidAugmented Reality AR Navigation System for Pedestrians – Android App Sung-Hyun Jang, one of my Ph.D. students here at CASA, has launched an Android app…Andy4 June 2013
City EngineWorking Paper Developing Classical and Contemporary Models in ESRI’s City Engine – CASA Working Paper 191 CASA Working Paper 191 - Developing classical and contemporary models in ESRI's City Engine -…Andy30 May 2013
data visualizationWeatherWeather London Colours: A Live London Weather Dashboard Here at The Bartlett Centre for Advanced Spatial Analysis we run a Davis Vantage Pro 2…Andy23 May 2013
Writing 500 Words a Day: Academic Writing Its not something many academics admit - but writing is hard, not for all, there…Andy10 June 2022
Posts Working Paper – Virtual Cities: Digital Mirrors into a Recursive World We present our working paper entitled ‘Virtual Cities: Digital Mirrors into a Recursive World‘. The…Andy21 May 2013
Unity 15,000 Agents: A* Pathfinding Games engines such as Unity are the perfect platform for agent based modelling, they allow…Andy14 May 2013
Game EngineUnity Unity Traffic System – City Traffic Creating a sandbox style traffic system in Unity is a challenge. As our previous posts have…Andy13 May 2013
3D Agents3D City3D ModellingNavMesh Police Agent City Ball – Unity/NavMesh and CityEngine The natural conclusion of our recent posts on Unity and CityEngine is of course a…Andy1 May 2013